DART 6.10.1
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VoxelGridShapeNode.hpp
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1/*
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32
33#ifndef DART_GUI_OSG_RENDER_VOXELGRIDSHAPENODE_HPP_
34#define DART_GUI_OSG_RENDER_VOXELGRIDSHAPENODE_HPP_
35
36#include "dart/config.hpp"
37
38#if HAVE_OCTOMAP
39
40# include <osg/MatrixTransform>
41# include <osg/ShapeDrawable>
42
44
45namespace dart {
46
47namespace dynamics {
48class VoxelGridShape;
49} // namespace dynamics
50
51namespace gui {
52namespace osg {
53namespace render {
54
55class VoxelGridShapeGeode;
56class VoxelNode;
57
58class VoxelGridShapeNode : public ShapeNode, public ::osg::Group
59{
60public:
61 VoxelGridShapeNode(
62 std::shared_ptr<dynamics::VoxelGridShape> shape, ShapeFrameNode* parent);
63
64 void refresh() override;
65 void extractData(bool firstTime);
66
67protected:
68 virtual ~VoxelGridShapeNode() override;
69
70 std::shared_ptr<dynamics::VoxelGridShape> mVoxelGridShape;
71 VoxelGridShapeGeode* mGeode;
72 std::vector<::osg::ref_ptr<VoxelNode>> mVoxelNodes;
73 std::size_t mVoxelGridVersion;
74};
75
76} // namespace render
77} // namespace osg
78} // namespace gui
79} // namespace dart
80
81#endif // HAVE_OCTOMAP
82
83#endif // DART_GUI_OSG_RENDER_VOXELGRIDSHAPENODE_HPP_
Definition BulletCollisionDetector.cpp:65