33 #ifndef DART_GUI_GLUT_WIN2D_HPP_
34 #define DART_GUI_GLUT_WIN2D_HPP_
50 void resize(
int _w,
int _h)
override;
56 void keyboard(
unsigned char _key,
int _x,
int _y)
override;
59 void click(
int _button,
int _state,
int _x,
int _y)
override;
62 void drag(
int _x,
int _y)
override;
void resize(int _w, int _h) override
Definition: Win2D.cpp:50
void render() override
Definition: Win2D.cpp:120
Win2D()
Definition: Win2D.cpp:43
void click(int _button, int _state, int _x, int _y) override
Definition: Win2D.cpp:90
void drag(int _x, int _y) override
Definition: Win2D.cpp:107
double mTransX
Definition: Win2D.hpp:75
double mTransY
Definition: Win2D.hpp:78
virtual void initGL()
Definition: Win2D.cpp:167
bool mTranslate
Definition: Win2D.hpp:72
void keyboard(unsigned char _key, int _x, int _y) override
Definition: Win2D.cpp:66
Definition: Window.hpp:47
Definition: BulletCollisionDetector.cpp:65