DART  6.10.1
Win2D.hpp
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32 
33 #ifndef DART_GUI_GLUT_WIN2D_HPP_
34 #define DART_GUI_GLUT_WIN2D_HPP_
35 
36 #include "dart/gui/glut/Window.hpp"
37 
38 namespace dart {
39 namespace gui {
40 namespace glut {
41 
43 class Win2D : public glut::Window
44 {
45 public:
47  Win2D();
48 
50  void resize(int _w, int _h) override;
51 
53  void render() override;
54 
56  void keyboard(unsigned char _key, int _x, int _y) override;
57 
59  void click(int _button, int _state, int _x, int _y) override;
60 
62  void drag(int _x, int _y) override;
63 
65  virtual void initGL();
66 
68  virtual void draw() = 0;
69 
70 protected:
72  bool mTranslate;
73 
75  double mTransX;
76 
78  double mTransY;
79 };
80 
81 } // namespace glut
82 } // namespace gui
83 } // namespace dart
84 
85 #endif // DART_GUI_GLUT_WIN2D_HPP_
Definition: Win2D.hpp:44
void resize(int _w, int _h) override
Definition: Win2D.cpp:50
void render() override
Definition: Win2D.cpp:120
Win2D()
Definition: Win2D.cpp:43
virtual void draw()=0
void click(int _button, int _state, int _x, int _y) override
Definition: Win2D.cpp:90
void drag(int _x, int _y) override
Definition: Win2D.cpp:107
double mTransX
Definition: Win2D.hpp:75
double mTransY
Definition: Win2D.hpp:78
virtual void initGL()
Definition: Win2D.cpp:167
bool mTranslate
Definition: Win2D.hpp:72
void keyboard(unsigned char _key, int _x, int _y) override
Definition: Win2D.cpp:66
Definition: Window.hpp:47
Definition: BulletCollisionDetector.cpp:65