DART  6.10.1
FixedFrameAspect.hpp
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32 
33 #ifndef DART_DYNAMICS_DETAIL_FIXEDFRAMEASPECT_HPP_
34 #define DART_DYNAMICS_DETAIL_FIXEDFRAMEASPECT_HPP_
35 
36 #include <Eigen/Geometry>
37 
38 namespace dart {
39 namespace dynamics {
40 namespace detail {
41 
43 {
45  Eigen::Isometry3d mRelativeTf;
46 
48  const Eigen::Isometry3d& relativeTf = Eigen::Isometry3d::Identity());
49 
50  // To get byte-aligned Eigen vectors
51  EIGEN_MAKE_ALIGNED_OPERATOR_NEW
52 };
53 
54 } // namespace detail
55 } // namespace dynamics
56 } // namespace dart
57 
58 #endif // DART_DYNAMICS_DETAIL_FIXEDFRAMEASPECT_HPP_
Definition: BulletCollisionDetector.cpp:65
Definition: FixedFrameAspect.hpp:43
Eigen::Isometry3d mRelativeTf
The relative transform of the FixedFrame.
Definition: FixedFrameAspect.hpp:45
FixedFrameProperties(const Eigen::Isometry3d &relativeTf=Eigen::Isometry3d::Identity())
Definition: FixedFrame.cpp:41