DART  6.10.1
MotionBlurSimWindow.hpp
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32 
33 //
34 // MotionBlurSimWindow.hpp
35 // dart
36 //
37 // Created by Dong Xu on 1/22/17.
38 //
39 //
40 
41 #ifndef DART_GUI_GLUT_MOTIONBLURSIMWINDOW_HPP_
42 #define DART_GUI_GLUT_MOTIONBLURSIMWINDOW_HPP_
43 
44 #include <vector>
45 #include <Eigen/Dense>
46 
48 
49 namespace dart {
50 namespace gui {
51 namespace glut {
52 
54 {
55 public:
58 
60  virtual ~MotionBlurSimWindow();
61 
62  // Set the Quality of Motion Blur
63  // Default is 5 (record position of every frame)
64  // int from 0 (No motion blur) - 5 (Highest)
65  // The function takes value smaller than 0 as 0, larger than 5 as 5
66  void setMotionBlurQuality(int _val);
67 
68  // Override the render function in dart/gui/Win3D.hpp
69  // To draw the motion image
70  // Render function is called once per GUI display time
71  // but in MotionBlurSimWindow, draw function will run in motion blur frequency
72  void render() override;
73 
74  // Override the display timer,
75  // Move the part of "step" in world function to the render function
76  void displayTimer(int _val) override;
77 
78 protected:
79  // Determines the frequency of the motion blur
80  // Default is 1, which means motion blur effect has the highest quality
81  // When set to m, motion blur record data every m frames
83 
84 }; // End of Class Definition
85 
86 } // namespace glut
87 } // namespace gui
88 } // namespace dart
89 
90 #endif // DART_GUI_GLUT_MOTIONBLURSIMWINDOW_HPP_
Definition: MotionBlurSimWindow.hpp:54
void setMotionBlurQuality(int _val)
Definition: MotionBlurSimWindow.cpp:41
MotionBlurSimWindow()
Definition: MotionBlurSimWindow.cpp:29
void displayTimer(int _val) override
Definition: MotionBlurSimWindow.cpp:229
void render() override
Definition: MotionBlurSimWindow.cpp:77
virtual ~MotionBlurSimWindow()
Definition: MotionBlurSimWindow.cpp:35
int mMotionBlurFrequency
Definition: MotionBlurSimWindow.hpp:82
Definition: SimWindow.hpp:52
Definition: BulletCollisionDetector.cpp:65