DART 6.10.1
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MotionBlurSimWindow.hpp
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32
33//
34// MotionBlurSimWindow.hpp
35// dart
36//
37// Created by Dong Xu on 1/22/17.
38//
39//
40
41#ifndef DART_GUI_GLUT_MOTIONBLURSIMWINDOW_HPP_
42#define DART_GUI_GLUT_MOTIONBLURSIMWINDOW_HPP_
43
44#include <vector>
45#include <Eigen/Dense>
46
48
49namespace dart {
50namespace gui {
51namespace glut {
52
54{
55public:
58
60 virtual ~MotionBlurSimWindow();
61
62 // Set the Quality of Motion Blur
63 // Default is 5 (record position of every frame)
64 // int from 0 (No motion blur) - 5 (Highest)
65 // The function takes value smaller than 0 as 0, larger than 5 as 5
66 void setMotionBlurQuality(int _val);
67
68 // Override the render function in dart/gui/Win3D.hpp
69 // To draw the motion image
70 // Render function is called once per GUI display time
71 // but in MotionBlurSimWindow, draw function will run in motion blur frequency
72 void render() override;
73
74 // Override the display timer,
75 // Move the part of "step" in world function to the render function
76 void displayTimer(int _val) override;
77
78protected:
79 // Determines the frequency of the motion blur
80 // Default is 1, which means motion blur effect has the highest quality
81 // When set to m, motion blur record data every m frames
83
84}; // End of Class Definition
85
86} // namespace glut
87} // namespace gui
88} // namespace dart
89
90#endif // DART_GUI_GLUT_MOTIONBLURSIMWINDOW_HPP_
Definition MotionBlurSimWindow.hpp:54
void setMotionBlurQuality(int _val)
Definition MotionBlurSimWindow.cpp:41
MotionBlurSimWindow()
Definition MotionBlurSimWindow.cpp:29
void displayTimer(int _val) override
Definition MotionBlurSimWindow.cpp:229
void render() override
Definition MotionBlurSimWindow.cpp:77
virtual ~MotionBlurSimWindow()
Definition MotionBlurSimWindow.cpp:35
int mMotionBlurFrequency
Definition MotionBlurSimWindow.hpp:82
Definition SimWindow.hpp:52
Definition BulletCollisionDetector.cpp:65