DART  6.10.1
SoftMeshShape.hpp
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32 
33 #ifndef DART_DYNAMICS_SOFTMESHSHAPE_HPP_
34 #define DART_DYNAMICS_SOFTMESHSHAPE_HPP_
35 
36 #include <Eigen/Dense>
37 #include <assimp/scene.h>
38 #include "dart/dynamics/Shape.hpp"
39 
40 namespace dart {
41 namespace dynamics {
42 
43 class SoftBodyNode;
44 
45 // TODO(JS): Implement
46 class SoftMeshShape : public Shape
47 {
48 public:
49  friend class SoftBodyNode;
50 
52  explicit SoftMeshShape(SoftBodyNode* _softBodyNode);
53 
55  virtual ~SoftMeshShape();
56 
57  // Documentation inherited.
58  const std::string& getType() const override;
59 
61  static const std::string& getStaticType();
62 
64  const aiMesh* getAssimpMesh() const;
65 
67  const SoftBodyNode* getSoftBodyNode() const;
68 
70  void update();
71 
72  // Documentation inherited.
73  Eigen::Matrix3d computeInertia(double mass) const override;
74 
75 protected:
76  // Documentation inherited.
77  void updateBoundingBox() const override;
78 
79  // Documentation inherited.
80  void updateVolume() const override;
81 
82 private:
84  void _buildMesh();
85 
88 
90  std::unique_ptr<aiMesh> mAssimpMesh;
91 };
92 
93 } // namespace dynamics
94 } // namespace dart
95 
96 #endif // DART_DYNAMICS_SOFTMESHSHAPE_HPP_
Definition: Shape.hpp:54
SoftBodyNode represent a soft body that has one deformable skin.
Definition: SoftBodyNode.hpp:46
Definition: SoftMeshShape.hpp:47
const std::string & getType() const override
Returns a string representing the shape type.
Definition: SoftMeshShape.cpp:59
void _buildMesh()
Build mesh using SoftBodyNode data.
Definition: SoftMeshShape.cpp:103
void updateVolume() const override
Updates volume.
Definition: SoftMeshShape.cpp:97
void updateBoundingBox() const override
Updates bounding box.
Definition: SoftMeshShape.cpp:90
const SoftBodyNode * getSoftBodyNode() const
Get the SoftBodyNode that is associated with this SoftMeshShape.
Definition: SoftMeshShape.cpp:76
SoftBodyNode * mSoftBodyNode
Definition: SoftMeshShape.hpp:87
std::unique_ptr< aiMesh > mAssimpMesh
Definition: SoftMeshShape.hpp:90
SoftMeshShape(SoftBodyNode *_softBodyNode)
Constructor.
Definition: SoftMeshShape.cpp:43
static const std::string & getStaticType()
Returns shape type for this class.
Definition: SoftMeshShape.cpp:65
Eigen::Matrix3d computeInertia(double mass) const override
Computes the inertia.
Definition: SoftMeshShape.cpp:81
virtual ~SoftMeshShape()
Destructor.
Definition: SoftMeshShape.cpp:53
const aiMesh * getAssimpMesh() const
Definition: SoftMeshShape.cpp:71
void update()
Update positions of the vertices using the parent soft body node.
Definition: SoftMeshShape.cpp:141
Definition: BulletCollisionDetector.cpp:65