DART 6.10.1
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Entity.hpp
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1/*
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32
33#ifndef DART_DYNAMICS_ENTITY_HPP_
34#define DART_DYNAMICS_ENTITY_HPP_
35
36#include <string>
37#include <vector>
38#include <Eigen/Core>
39
45
46namespace dart {
47namespace dynamics {
48
49class Frame;
50
60class Entity : public virtual common::Subject
61{
62public:
63 friend class Frame;
64
65 using EntitySignal = common::Signal<void(const Entity*)>;
67 const Entity*, const Frame* _oldFrame, const Frame* _newFrame)>;
69 const Entity*, const std::string& _oldName, const std::string& _newName)>;
70
72 explicit Entity(Frame* _refFrame, bool _quiet);
73
75 Entity();
76
77 Entity(const Entity&) = delete;
78
80 virtual ~Entity();
81
85 virtual const std::string& setName(const std::string& _name) = 0;
86
88 virtual const std::string& getName() const = 0;
89
92
94 const Frame* getParentFrame() const;
95
102 bool descendsFrom(const Frame* _someFrame) const;
103
105 bool isFrame() const;
106
114 bool isQuiet() const;
115
118 DART_DEPRECATED(6.2)
119 virtual void notifyTransformUpdate();
120
123 virtual void dirtyTransform();
124
126 bool needsTransformUpdate() const;
127
130 DART_DEPRECATED(6.2)
131 virtual void notifyVelocityUpdate();
132
135 virtual void dirtyVelocity();
136
138 bool needsVelocityUpdate() const;
139
142 DART_DEPRECATED(6.2)
143 virtual void notifyAccelerationUpdate();
144
147 virtual void dirtyAcceleration();
148
150 bool needsAccelerationUpdate() const;
151
152protected:
159
160 explicit Entity(ConstructFrameTag);
161
168
170
172 virtual void changeParentFrame(Frame* _newParentFrame);
173
174protected:
177
180 // TODO(JS): Rename this to mIsTransformDirty in DART 7
181
184 // TODO(JS): Rename this to mIsVelocityDirty in DART 7
185
188 // TODO(JS): Rename this to mIsAccelerationDirty in DART 7
189
192
195
198
201
204
205public:
206 //----------------------------------------------------------------------------
208 //----------------------------------------------------------------------------
209
212
215
218
221
224
225private:
227 const bool mAmQuiet;
228
231};
233
237class Detachable : public virtual Entity
238{
239public:
241 explicit Detachable(Frame* _refFrame, bool _quiet);
242
244 virtual void setParentFrame(Frame* _newParentFrame);
245
246protected:
249 Detachable();
250};
252
253} // namespace dynamics
254} // namespace dart
255
256#endif // DART_DYNAMICS_ENTITY_HPP_
#define DART_DECLARE_CLASS_WITH_VIRTUAL_BASE_END
Definition ClassWithVirtualBase.hpp:44
#define DART_DECLARE_CLASS_WITH_VIRTUAL_BASE_BEGIN
Definition ClassWithVirtualBase.hpp:43
#define DART_DEPRECATED(version)
Definition Deprecated.hpp:51
SlotRegister can be used as a public member for connecting slots to a private Signal member.
Definition Signal.hpp:229
The Subject class is a base class for any object that wants to report when it gets destroyed.
Definition Subject.hpp:58
The Detachable class is a special case of the Entity base class.
Definition Entity.hpp:238
Detachable()
Constructor for inheriting classes, so they do not need to fill in the arguments.
Definition Entity.cpp:284
virtual void setParentFrame(Frame *_newParentFrame)
Allows the user to change the parent Frame of this Entity.
Definition Entity.cpp:278
Entity class is a base class for any objects that exist in the kinematic tree structure of DART.
Definition Entity.hpp:61
Frame * getParentFrame()
Get the parent (reference) frame of this Entity.
Definition Entity.cpp:81
virtual void dirtyVelocity()
Notify the velocity update of this Entity that its parent Frame's velocity is needed.
Definition Entity.cpp:159
EntitySignal mAccelerationChangedSignal
Acceleration changed signal.
Definition Entity.hpp:203
bool isFrame() const
True iff this Entity is also a Frame.
Definition Entity.cpp:125
bool mAmFrame
Whether or not this Entity is a Frame.
Definition Entity.hpp:230
Entity()
Default constructor, delegates to Entity(ConstructAbstract_t)
Definition Entity.cpp:69
ConstructFrameTag
Used when constructing a Frame class, because the Frame constructor will take care of setting up the ...
Definition Entity.hpp:156
@ ConstructFrame
Definition Entity.hpp:157
bool descendsFrom(const Frame *_someFrame) const
Returns true if and only if this Entity is itself (i.e.
Definition Entity.cpp:93
FrameChangedSignal mFrameChangedSignal
Frame changed signal.
Definition Entity.hpp:191
const bool mAmQuiet
Whether or not this Entity is set to be quiet.
Definition Entity.hpp:227
Frame * mParentFrame
Parent frame of this Entity.
Definition Entity.hpp:176
virtual void notifyAccelerationUpdate()
Notify the acceleration of this Entity that its parent Frame's acceleration is needed.
Definition Entity.cpp:175
virtual void changeParentFrame(Frame *_newParentFrame)
Used by derived classes to change their parent frames.
Definition Entity.cpp:233
EntitySignal mTransformUpdatedSignal
Transform changed signal.
Definition Entity.hpp:197
virtual ~Entity()
Destructor.
Definition Entity.cpp:75
bool needsAccelerationUpdate() const
Returns true iff an acceleration update is needed for this Entity.
Definition Entity.cpp:191
common::SlotRegister< EntitySignal > onVelocityChanged
Slot register for velocity updated signal.
Definition Entity.hpp:220
virtual void dirtyAcceleration()
Notify the acceleration of this Entity that its parent Frame's acceleration is needed.
Definition Entity.cpp:181
EntitySignal mVelocityChangedSignal
Velocity changed signal.
Definition Entity.hpp:200
common::SlotRegister< FrameChangedSignal > onFrameChanged
Slot register for frame changed signal.
Definition Entity.hpp:211
bool mNeedAccelerationUpdate
Does this Entity need an Acceleration update.
Definition Entity.hpp:187
virtual const std::string & setName(const std::string &_name)=0
Set name.
bool needsVelocityUpdate() const
Returns true iff a velocity update is needed for this Entity.
Definition Entity.cpp:169
NameChangedSignal mNameChangedSignal
Name changed signal.
Definition Entity.hpp:194
virtual void notifyVelocityUpdate()
Notify the velocity update of this Entity that its parent Frame's velocity is needed.
Definition Entity.cpp:153
common::SlotRegister< EntitySignal > onTransformUpdated
Slot register for transform updated signal.
Definition Entity.hpp:217
virtual void notifyTransformUpdate()
Notify the transformation update of this Entity that its parent Frame's pose is needed.
Definition Entity.cpp:131
ConstructAbstractTag
Used when constructing a pure abstract class, because calling the Entity constructor is just a formal...
Definition Entity.hpp:165
@ ConstructAbstract
Definition Entity.hpp:166
bool mNeedTransformUpdate
Does this Entity need a Transform update.
Definition Entity.hpp:179
Entity(const Entity &)=delete
bool isQuiet() const
Returns true if this Entity is set to be quiet.
Definition Entity.cpp:119
bool mNeedVelocityUpdate
Does this Entity need a Velocity update.
Definition Entity.hpp:183
common::SlotRegister< NameChangedSignal > onNameChanged
Slot register for name changed signal.
Definition Entity.hpp:214
virtual void dirtyTransform()
Notify the transformation update of this Entity that its parent Frame's pose is needed.
Definition Entity.cpp:137
common::SlotRegister< EntitySignal > onAccelerationChanged
Slot register for acceleration updated signal.
Definition Entity.hpp:223
bool needsTransformUpdate() const
Returns true iff a transform update is needed for this Entity.
Definition Entity.cpp:147
virtual const std::string & getName() const =0
Return the name of this Entity.
The Frame class serves as the backbone of DART's kinematic tree structure.
Definition Frame.hpp:58
Definition BulletCollisionDetector.cpp:65