DART 6.12.2
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MotionBlurSimWindow.hpp
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32
33//
34// MotionBlurSimWindow.hpp
35// dart
36//
37// Created by Dong Xu on 1/22/17.
38//
39//
40
41#ifndef DART_GUI_GLUT_MOTIONBLURSIMWINDOW_HPP_
42#define DART_GUI_GLUT_MOTIONBLURSIMWINDOW_HPP_
43
44#include <vector>
45
46#include <Eigen/Dense>
47
49
50namespace dart {
51namespace gui {
52namespace glut {
53
55{
56public:
59
61 virtual ~MotionBlurSimWindow();
62
63 // Set the Quality of Motion Blur
64 // Default is 5 (record position of every frame)
65 // int from 0 (No motion blur) - 5 (Highest)
66 // The function takes value smaller than 0 as 0, larger than 5 as 5
67 void setMotionBlurQuality(int _val);
68
69 // Override the render function in dart/gui/Win3D.hpp
70 // To draw the motion image
71 // Render function is called once per GUI display time
72 // but in MotionBlurSimWindow, draw function will run in motion blur frequency
73 void render() override;
74
75 // Override the display timer,
76 // Move the part of "step" in world function to the render function
77 void displayTimer(int _val) override;
78
79protected:
80 // Determines the frequency of the motion blur
81 // Default is 1, which means motion blur effect has the highest quality
82 // When set to m, motion blur record data every m frames
84
85}; // End of Class Definition
86
87} // namespace glut
88} // namespace gui
89} // namespace dart
90
91#endif // DART_GUI_GLUT_MOTIONBLURSIMWINDOW_HPP_
Definition MotionBlurSimWindow.hpp:55
void setMotionBlurQuality(int _val)
Definition MotionBlurSimWindow.cpp:41
MotionBlurSimWindow()
Definition MotionBlurSimWindow.cpp:29
void displayTimer(int _val) override
Definition MotionBlurSimWindow.cpp:229
void render() override
Definition MotionBlurSimWindow.cpp:77
virtual ~MotionBlurSimWindow()
Definition MotionBlurSimWindow.cpp:35
int mMotionBlurFrequency
Definition MotionBlurSimWindow.hpp:83
Definition SimWindow.hpp:52
Definition BulletCollisionDetector.cpp:60