DART 6.12.2
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BulletTypes.hpp
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1/*
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32
33#ifndef DART_COLLISION_BULLET_BULLETTYPES_HPP_
34#define DART_COLLISION_BULLET_BULLETTYPES_HPP_
35
36#include <Eigen/Dense>
37#include <btBulletCollisionCommon.h>
38
39namespace dart {
40namespace collision {
41
43Eigen::Vector3d convertVector3(const btVector3& _vec);
44
46btVector3 convertVector3(const Eigen::Vector3d& _vec);
47
49btMatrix3x3 convertMatrix3x3(const Eigen::Matrix3d& _R);
50
52btTransform convertTransform(const Eigen::Isometry3d& _T);
53
54} // namespace collision
55} // namespace dart
56
57#endif // DART_COLLISION_BULLET_BULLETTYPES_HPP_
btMatrix3x3 convertMatrix3x3(const Eigen::Matrix3d &_R)
Convert Bullet matrix3x3 type to Eigen matrix3x3 type.
Definition BulletTypes.cpp:53
btTransform convertTransform(const Eigen::Isometry3d &_T)
Convert Bullet transformation type to Eigen transformation type.
Definition BulletTypes.cpp:63
Eigen::Vector3d convertVector3(const btVector3 &_vec)
Convert Bullet vector3 type to Eigen vector3 type.
Definition BulletTypes.cpp:41
Definition BulletCollisionDetector.cpp:60