DART 6.12.2
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EntityNode.hpp
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1/*
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32
33#ifndef DART_DYNAMICS_DETAIL_ENTITYNODE_HPP_
34#define DART_DYNAMICS_DETAIL_ENTITYNODE_HPP_
35
38
39namespace dart {
40namespace dynamics {
41
42//==============================================================================
43template <class Base>
45 const typename NameAspect::Properties& properties)
46{
47 setName(properties.mName);
48}
49
50//==============================================================================
51template <class Base>
52const std::string& EntityNode<Base>::setName(const std::string& newName)
53{
55
56 if (NameImpl::mAspectProperties.mName == newName && !newName.empty())
57 return NameImpl::mAspectProperties.mName;
58
59 const std::string oldName = NameImpl::mAspectProperties.mName;
60
61 NameImpl::mAspectProperties.mName = Node::registerNameChange(newName);
62
65 this, oldName, NameImpl::mAspectProperties.mName);
66
67 return NameImpl::mAspectProperties.mName;
68}
69
70//==============================================================================
71template <class Base>
72const std::string& EntityNode<Base>::getName() const
73{
75 return NameImpl::mAspectProperties.mName;
76}
77
78} // namespace dynamics
79} // namespace dart
80
81#endif // DART_DYNAMICS_DETAIL_ENTITYNODE_HPP_
BodyPropPtr properties
Definition SdfParser.cpp:80
Inherit this class to embed Properties into your Composite object.
Definition EmbeddedAspect.hpp:204
virtual std::size_t incrementVersion()
Increment the version for this object.
Definition VersionCounter.cpp:50
const std::string & getName() const override
Definition EntityNode.hpp:72
const std::string & setName(const std::string &newName) override
Definition EntityNode.hpp:52
void setAspectProperties(const typename NameAspect::Properties &properties)
Set the AspectProperties of this EntityNode.
Definition EntityNode.hpp:44
NameChangedSignal mNameChangedSignal
Name changed signal.
Definition Entity.hpp:195
std::string registerNameChange(const std::string &newName)
Inform the Skeleton that the name of this Node has changed.
Definition Node.cpp:169
Definition BulletCollisionDetector.cpp:60