DART 6.12.2
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Contact.hpp
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1/*
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32
33#ifndef DART_COLLISION_CONTACT_HPP_
34#define DART_COLLISION_CONTACT_HPP_
35
36#include <Eigen/Dense>
37
40
41namespace dart {
42namespace collision {
43
45struct Contact
46{
48 Contact();
49
51 Eigen::Vector3d point;
52
54 Eigen::Vector3d normal;
55
60 Eigen::Vector3d force;
61
64
67
70
71 // TODO(JS): triID1 will be deprecated when we don't use fcl_mesh
73 int triID1;
74
75 // TODO(JS): triID2 will be deprecated when we don't use fcl_mesh
77 int triID2;
78
79 // TODO(JS): userData is an experimental variable.
81 void* userData;
82
84 constexpr static double getNormalEpsilon();
85
88 constexpr static double getNormalEpsilonSquared();
89
91 static bool isZeroNormal(const Eigen::Vector3d& normal);
92
94 static bool isNonZeroNormal(const Eigen::Vector3d& normal);
95};
96
97} // namespace collision
98} // namespace dart
99
101
102#endif // DART_COLLISION_CONTACT_HPP_
Definition CollisionObject.hpp:45
Definition BulletCollisionDetector.cpp:60
Contact information.
Definition Contact.hpp:46
CollisionObject * collisionObject1
First colliding collision object.
Definition Contact.hpp:63
Eigen::Vector3d force
Contact force acting on bodyNode1 w.r.t.
Definition Contact.hpp:60
double penetrationDepth
Penetration depth.
Definition Contact.hpp:69
void * userData
User data.
Definition Contact.hpp:81
int triID2
Definition Contact.hpp:77
int triID1
Definition Contact.hpp:73
Eigen::Vector3d point
Contact point w.r.t. the world frame.
Definition Contact.hpp:51
Eigen::Vector3d normal
Contact normal vector from bodyNode2 to bodyNode1 w.r.t. the world frame.
Definition Contact.hpp:54
static bool isNonZeroNormal(const Eigen::Vector3d &normal)
Returns !isZeroNormal().
Definition Contact.cpp:64
static bool isZeroNormal(const Eigen::Vector3d &normal)
Returns true if the length of a normal is less than the epsilon.
Definition Contact.cpp:55
Contact()
Default constructor.
Definition Contact.cpp:39
static constexpr double getNormalEpsilon()
Returns the epsilon to be used for determination of zero-length normal.
Definition Contact-impl.hpp:42
CollisionObject * collisionObject2
Second colliding collision object.
Definition Contact.hpp:66
static constexpr double getNormalEpsilonSquared()
Returns the squired epsilon to be used for determination of zero-length normal.
Definition Contact-impl.hpp:48