DART 6.13.2
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ConnectionBody.hpp
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32
33#ifndef DART_COMMON_DETAIL_CONNECTIONBODY_HPP_
34#define DART_COMMON_DETAIL_CONNECTIONBODY_HPP_
35
36#include <memory>
37
38namespace dart {
39namespace common {
40
41namespace signal {
42namespace detail {
43
46{
47public:
49 ConnectionBodyBase() = default;
50
52 virtual ~ConnectionBodyBase();
53
55 virtual void disconnect() = 0;
56};
57
59template <typename SignalType>
60class ConnectionBody final
61 : public ConnectionBodyBase,
62 public std::enable_shared_from_this<ConnectionBody<SignalType>>
63{
64public:
65 using SlotType = typename SignalType::SlotType;
66
68 ConnectionBody(SignalType& signal, const SlotType& slot);
69
71 ConnectionBody(SignalType& signal, SlotType&& slot);
72
74 virtual ~ConnectionBody();
75
77 void disconnect() override;
78
80 const SlotType& getSlot() const;
81
82private:
84 SignalType& mSignal;
85 // Holding the reference of the Signal is safe because the lifetime of this
86 // ConnectionBody is always shorter than the Signal since the Signal has the
87 // ownership of this ConnectionBody.
88
91};
92
93//==============================================================================
94template <typename SignalType>
96 SignalType& signal, const SlotType& slot)
97 : ConnectionBodyBase(), mSignal(signal), mSlot(slot)
98{
99 // Do nothing
100}
101
102//==============================================================================
103template <typename SignalType>
105 : ConnectionBodyBase(), mSignal(signal), mSlot(std::forward<SlotType>(slot))
106{
107 // Do nothing
108}
109
110//==============================================================================
111template <typename SignalType>
116
117//==============================================================================
118template <typename SignalType>
120{
121 mSignal.disconnect(this->shared_from_this());
122}
123
124//==============================================================================
125template <typename SignalType>
128{
129 return mSlot;
130}
131
132//==============================================================================
134template <typename T>
136{
137 typedef T result_type;
138
139 template <typename InputIterator>
140 static T process(InputIterator first, InputIterator last)
141 {
142 // If there are no slots to call, just return the
143 // default-constructed value
144 if (first == last)
145 return T();
146
147 return *(--last);
148 }
149};
150
151} // namespace detail
152} // namespace signal
153
154} // namespace common
155} // namespace dart
156
157#endif // DART_COMMON_DETAIL_CONNECTIONBODY_HPP_
class ConnectionBodyBase
Definition ConnectionBody.hpp:46
virtual ~ConnectionBodyBase()
Destructor.
Definition ConnectionBody.cpp:42
class ConnectionBody
Definition ConnectionBody.hpp:63
virtual ~ConnectionBody()
Destructor.
Definition ConnectionBody.hpp:112
SlotType mSlot
Slot.
Definition ConnectionBody.hpp:90
typename SignalType::SlotType SlotType
Definition ConnectionBody.hpp:65
const SlotType & getSlot() const
Get slot.
Definition ConnectionBody.hpp:127
SignalType & mSignal
Signal of this connection.
Definition ConnectionBody.hpp:84
ConnectionBody(SignalType &signal, const SlotType &slot)
Constructor given slot.
Definition ConnectionBody.hpp:95
void disconnect() override
Disconnect.
Definition ConnectionBody.hpp:119
Definition BulletCollisionDetector.cpp:60
DefaultCombiner – return the last result.
Definition ConnectionBody.hpp:136
static T process(InputIterator first, InputIterator last)
Definition ConnectionBody.hpp:140
T result_type
Definition ConnectionBody.hpp:137