DART  6.6.2
ContactConstraint.hpp
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32 
33 #ifndef DART_CONSTRAINT_CONTACTCONSTRAINT_HPP_
34 #define DART_CONSTRAINT_CONTACTCONSTRAINT_HPP_
35 
37 
38 #include "dart/math/MathTypes.hpp"
40 
41 namespace dart {
42 
43 namespace dynamics {
44 class BodyNode;
45 class Skeleton;
46 } // namespace dynamics
47 
48 namespace constraint {
49 
52 {
53 public:
55  ContactConstraint(collision::Contact& _contact, double _timeStep);
56 
58  virtual ~ContactConstraint();
59 
60  //----------------------------------------------------------------------------
61  // Property settings
62  //----------------------------------------------------------------------------
63 
65  static void setErrorAllowance(double _allowance);
66 
68  static double getErrorAllowance();
69 
71  static void setErrorReductionParameter(double _erp);
72 
74  static double getErrorReductionParameter();
75 
77  static void setMaxErrorReductionVelocity(double _erv);
78 
80  static double getMaxErrorReductionVelocity();
81 
83  static void setConstraintForceMixing(double _cfm);
84 
86  static double getConstraintForceMixing();
87 
89  void setFrictionDirection(const Eigen::Vector3d& _dir);
90 
92  const Eigen::Vector3d& getFrictionDirection1() const;
93 
94  //----------------------------------------------------------------------------
95  // Friendship
96  //----------------------------------------------------------------------------
97 
98  friend class ConstraintSolver;
99  friend class ConstrainedGroup;
100 
101 protected:
102  //----------------------------------------------------------------------------
103  // Constraint virtual functions
104  //----------------------------------------------------------------------------
105 
106  // Documentation inherited
107  void update() override;
108 
109  // Documentation inherited
110  void getInformation(ConstraintInfo* _info) override;
111 
112  // Documentation inherited
113  void applyUnitImpulse(std::size_t _idx) override;
114 
115  // Documentation inherited
116  void getVelocityChange(double* _vel, bool _withCfm) override;
117 
118  // Documentation inherited
119  void excite() override;
120 
121  // Documentation inherited
122  void unexcite() override;
123 
124  // Documentation inherited
125  void applyImpulse(double* _lambda) override;
126 
127  // Documentation inherited
128  dynamics::SkeletonPtr getRootSkeleton() const override;
129 
130  // Documentation inherited
131  void uniteSkeletons() override;
132 
133  // Documentation inherited
134  bool isActive() const override;
135 
136 private:
137  using TangentBasisMatrix = Eigen::Matrix<double, 3, 2>;
138 
142  void getRelVelocity(double* _relVel);
143 
146 
148  TangentBasisMatrix getTangentBasisMatrixODE(const Eigen::Vector3d& _n);
149 
150 private:
152  double mTimeStep;
153 
156 
159 
161  std::vector<collision::Contact*> mContacts;
162 
164  Eigen::Vector3d mFirstFrictionalDirection;
165 
168 
171 
174 
177 
180 
182  std::size_t mAppliedImpulseIndex;
183 
186 
188  bool mActive;
189 
191  static double mErrorAllowance;
192 
196 
199 
203  static double mConstraintForceMixing;
204 };
205 
206 } // namespace constraint
207 } // namespace dart
208 
209 #endif // DART_CONSTRAINT_CONTACTCONSTRAINT_HPP_
210 
ConstrainedGroup is a group of skeletons that interact each other with constraints.
Definition: ConstrainedGroup.hpp:58
Constraint is a base class of concrete constraints classes.
Definition: ConstraintBase.hpp:75
ConstraintSolver manages constraints and computes constraint impulses.
Definition: ConstraintSolver.hpp:56
ContactConstraint represents a contact constraint between two bodies.
Definition: ContactConstraint.hpp:52
void getVelocityChange(double *_vel, bool _withCfm) override
Get velocity change due to the uint impulse.
Definition: ContactConstraint.cpp:605
double mTimeStep
Time step.
Definition: ContactConstraint.hpp:152
const Eigen::Vector3d & getFrictionDirection1() const
Get first frictional direction.
Definition: ContactConstraint.cpp:366
bool mIsFrictionOn
Definition: ContactConstraint.hpp:179
void update() override
Update constraint using updated Skeleton's states.
Definition: ContactConstraint.cpp:372
common::aligned_vector< Eigen::Vector6d > mJacobians2
Local body jacobians for mBodyNode2.
Definition: ContactConstraint.hpp:176
dynamics::BodyNode * mBodyNode1
Fircst body node.
Definition: ContactConstraint.hpp:155
void excite() override
Excite the constraint.
Definition: ContactConstraint.cpp:636
static void setConstraintForceMixing(double _cfm)
Set global constraint force mixing parameter.
Definition: ContactConstraint.cpp:333
static double mMaxErrorReductionVelocity
Maximum error reduction velocity.
Definition: ContactConstraint.hpp:198
void applyUnitImpulse(std::size_t _idx) override
Apply unit impulse to constraint space.
Definition: ContactConstraint.cpp:538
bool mActive
Definition: ContactConstraint.hpp:188
bool isActive() const override
Return true if this constraint is active.
Definition: ContactConstraint.cpp:756
common::aligned_vector< Eigen::Vector6d > mJacobians1
Local body jacobians for mBodyNode1.
Definition: ContactConstraint.hpp:173
static double getConstraintForceMixing()
Get global constraint force mixing parameter.
Definition: ContactConstraint.cpp:353
ContactConstraint(collision::Contact &_contact, double _timeStep)
Constructor.
Definition: ContactConstraint.cpp:67
void setFrictionDirection(const Eigen::Vector3d &_dir)
Set first frictional direction.
Definition: ContactConstraint.cpp:359
dynamics::BodyNode * mBodyNode2
Second body node.
Definition: ContactConstraint.hpp:158
void applyImpulse(double *_lambda) override
Apply computed constraint impulse to constrained skeletons.
Definition: ContactConstraint.cpp:656
void getInformation(ConstraintInfo *_info) override
Fill LCP variables.
Definition: ContactConstraint.cpp:381
double mFrictionCoeff
Coefficient of Friction.
Definition: ContactConstraint.hpp:167
void updateFirstFrictionalDirection()
Definition: ContactConstraint.cpp:773
static double mErrorReductionParameter
Global constraint error redection parameter in the range of [0, 1].
Definition: ContactConstraint.hpp:195
static double getErrorAllowance()
Get global error reduction parameter.
Definition: ContactConstraint.cpp:280
static double getMaxErrorReductionVelocity()
Get global error reduction parameter.
Definition: ContactConstraint.cpp:327
void getRelVelocity(double *_relVel)
Get change in relative velocity at contact point due to external impulse.
Definition: ContactConstraint.cpp:741
virtual ~ContactConstraint()
Destructor.
Definition: ContactConstraint.cpp:260
std::size_t mAppliedImpulseIndex
Index of applied impulse.
Definition: ContactConstraint.hpp:182
void unexcite() override
Unexcite the constraint.
Definition: ContactConstraint.cpp:646
static void setMaxErrorReductionVelocity(double _erv)
Set global error reduction parameter.
Definition: ContactConstraint.cpp:312
static double getErrorReductionParameter()
Get global error reduction parameter.
Definition: ContactConstraint.cpp:306
TangentBasisMatrix getTangentBasisMatrixODE(const Eigen::Vector3d &_n)
Definition: ContactConstraint.cpp:787
static double mErrorAllowance
Global constraint error allowance.
Definition: ContactConstraint.hpp:191
bool mIsBounceOn
Definition: ContactConstraint.hpp:185
double mRestitutionCoeff
Coefficient of restitution.
Definition: ContactConstraint.hpp:170
void uniteSkeletons() override
Definition: ContactConstraint.cpp:843
static void setErrorAllowance(double _allowance)
Set global error reduction parameter.
Definition: ContactConstraint.cpp:265
Eigen::Matrix< double, 3, 2 > TangentBasisMatrix
Definition: ContactConstraint.hpp:137
static double mConstraintForceMixing
Global constraint force mixing parameter in the range of [1e-9, 1].
Definition: ContactConstraint.hpp:203
std::vector< collision::Contact * > mContacts
Contacts between mBodyNode1 and mBodyNode2.
Definition: ContactConstraint.hpp:161
dynamics::SkeletonPtr getRootSkeleton() const override
Definition: ContactConstraint.cpp:762
static void setErrorReductionParameter(double _erp)
Set global error reduction parameter.
Definition: ContactConstraint.cpp:286
Eigen::Vector3d mFirstFrictionalDirection
First frictional direction.
Definition: ContactConstraint.hpp:164
BodyNode class represents a single node of the skeleton.
Definition: BodyNode.hpp:78
std::vector< _Tp, Eigen::aligned_allocator< _Tp > > aligned_vector
Definition: Memory.hpp:66
std::shared_ptr< Skeleton > SkeletonPtr
Definition: SmartPointer.hpp:60
Definition: BulletCollisionDetector.cpp:63
Contact information.
Definition: Contact.hpp:45
ConstraintInfo.
Definition: ConstraintBase.hpp:50