DART  6.6.2
GlutWindow.hpp
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32 
33 #ifndef DART_GUI_GLUTWINDOW_HPP_
34 #define DART_GUI_GLUTWINDOW_HPP_
35 
36 #include <vector>
37 
38 #include "dart/gui/LoadOpengl.hpp"
40 
41 namespace dart {
42 namespace gui {
43 
45 class GlutWindow {
46 public:
47  GlutWindow();
48  virtual ~GlutWindow();
49 
51  virtual void initWindow(int _w, int _h, const char* _name);
52 
53  // callback functions
54  static void reshape(int _w, int _h);
55  static void keyEvent(unsigned char _key, int _x, int _y);
56  static void specKeyEvent(int _key, int _x, int _y);
57  static void mouseClick(int _button, int _state, int _x, int _y);
58  static void mouseDrag(int _x, int _y);
59  static void mouseMove(int _x, int _y);
60  static void refresh();
61  static void refreshTimer(int _val);
62  static void runTimer(int _val);
63 
64  static GlutWindow* current();
65  static std::vector<GlutWindow*> mWindows;
66  static std::vector<int> mWinIDs;
67 
68 protected:
69  // callback implementation
70  virtual void resize(int _w, int _h) = 0;
71  virtual void render() = 0;
72  virtual void keyboard(unsigned char _key, int _x, int _y);
73  virtual void specKey(int _key, int _x, int _y);
74  virtual void click(int _button, int _state, int _x, int _y);
75  virtual void drag(int _x, int _y);
76  virtual void move(int _x, int _y);
77  virtual void displayTimer(int _val);
78  virtual void simTimer(int _val);
79 
80  virtual bool screenshot();
81 
82  int mWinWidth;
84  int mMouseX;
85  int mMouseY;
87  bool mMouseDown;
88  bool mMouseDrag;
89  bool mCapture;
90  double mBackground[4];
92  std::vector<unsigned char> mScreenshotTemp;
93  std::vector<unsigned char> mScreenshotTemp2;
94 };
95 
96 } // namespace gui
97 } // namespace dart
98 
99 #endif // DART_GUI_GLUTWINDOW_HPP_
Definition: GlutWindow.hpp:45
virtual void resize(int _w, int _h)=0
bool mCapture
Definition: GlutWindow.hpp:89
static void mouseDrag(int _x, int _y)
Definition: GlutWindow.cpp:134
double mDisplayTimeout
Definition: GlutWindow.hpp:86
virtual void render()=0
int mWinHeight
Definition: GlutWindow.hpp:83
static void mouseMove(int _x, int _y)
Definition: GlutWindow.cpp:138
static void runTimer(int _val)
Definition: GlutWindow.cpp:158
static GlutWindow * current()
Definition: GlutWindow.cpp:221
virtual void move(int _x, int _y)
Definition: GlutWindow.cpp:245
static std::vector< int > mWinIDs
Definition: GlutWindow.hpp:66
virtual void click(int _button, int _state, int _x, int _y)
Definition: GlutWindow.cpp:239
virtual bool screenshot()
Definition: GlutWindow.cpp:162
gui::RenderInterface * mRI
Definition: GlutWindow.hpp:91
int mMouseY
Definition: GlutWindow.hpp:85
static void keyEvent(unsigned char _key, int _x, int _y)
Definition: GlutWindow.cpp:122
virtual void drag(int _x, int _y)
Definition: GlutWindow.cpp:242
static void reshape(int _w, int _h)
Definition: GlutWindow.cpp:116
bool mMouseDrag
Definition: GlutWindow.hpp:88
virtual void simTimer(int _val)
Definition: GlutWindow.cpp:155
static void mouseClick(int _button, int _state, int _x, int _y)
Definition: GlutWindow.cpp:130
virtual void initWindow(int _w, int _h, const char *_name)
Definition: GlutWindow.cpp:81
std::vector< unsigned char > mScreenshotTemp2
Definition: GlutWindow.hpp:93
int mWinWidth
Definition: GlutWindow.hpp:82
std::vector< unsigned char > mScreenshotTemp
Definition: GlutWindow.hpp:92
static void refreshTimer(int _val)
Definition: GlutWindow.cpp:146
virtual void keyboard(unsigned char _key, int _x, int _y)
Definition: GlutWindow.cpp:232
static std::vector< GlutWindow * > mWindows
Definition: GlutWindow.hpp:65
bool mMouseDown
Definition: GlutWindow.hpp:87
int mMouseX
Definition: GlutWindow.hpp:84
static void specKeyEvent(int _key, int _x, int _y)
Definition: GlutWindow.cpp:126
GlutWindow()
Definition: GlutWindow.cpp:61
virtual void displayTimer(int _val)
Definition: GlutWindow.cpp:150
double mBackground[4]
Definition: GlutWindow.hpp:90
virtual void specKey(int _key, int _x, int _y)
Definition: GlutWindow.cpp:236
virtual ~GlutWindow()
Definition: GlutWindow.cpp:77
static void refresh()
Definition: GlutWindow.cpp:142
Definition: RenderInterface.hpp:67
Definition: BulletCollisionDetector.cpp:63