DART  6.6.2
Linkage.hpp
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32 
33 #ifndef DART_DYNAMICS_LINKAGE_HPP_
34 #define DART_DYNAMICS_LINKAGE_HPP_
35 
37 #include <unordered_set>
38 
39 namespace dart {
40 namespace dynamics {
41 
54 {
55 public:
56 
58  struct Criteria
59  {
63  INCLUDE = 0,
66  UPSTREAM
67  };
68 
70  std::vector<BodyNode*> satisfy() const;
71 
74  struct Target
75  {
77  Target(BodyNode* _target = nullptr,
78  ExpansionPolicy _policy = INCLUDE,
79  bool _chain = false);
80 
83 
87 
91  bool mChain;
92  };
93 
97 
105  std::vector<Target> mTargets;
106 
112  struct Terminal
113  {
115  Terminal(BodyNode* _terminal = nullptr, bool _inclusive = true);
116 
119 
123  };
124 
127  std::vector<Terminal> mTerminals;
128 
129  protected:
130 
132  void refreshTerminalMap() const;
133 
135  void expansionPolicy(BodyNode* _start, ExpansionPolicy _policy,
136  std::vector<BodyNode*>& _bns) const;
137 
139  void expandDownstream(BodyNode* _start, std::vector<BodyNode*>& _bns,
140  bool _includeStart) const;
141 
143  void expandUpstream(BodyNode* _start, std::vector<BodyNode*>& _bns,
144  bool _includeStart) const;
145 
147  void expandToTarget(const Target& _start, const Target& _target,
148  std::vector<BodyNode*>& _bns) const;
149 
151  std::vector<BodyNode*> climbToTarget(BodyNode* _start, BodyNode* _target) const;
152 
154  std::vector<BodyNode*> climbToCommonRoot(
155  const Target& _start, const Target& _target, bool _chain) const;
156 
159  void trimBodyNodes(std::vector<BodyNode*>& _bns, bool _chain,
160  bool _movingUpstream) const;
161 
163  mutable std::unordered_map<BodyNode*, bool> mMapOfTerminals;
164  };
165 
167  static LinkagePtr create(const Criteria& _criteria,
168  const std::string& _name = "Linkage");
169 
172  bool isAssembled() const;
173 
175  void reassemble();
176 
178  void satisfyCriteria();
179 
180 protected:
181 
184  Linkage(const Criteria& _criteria, const std::string& _name = "Linkage");
185 
187  virtual void update();
188 
191 
194  std::vector<WeakBodyNodePtr> mParentBodyNodes;
195 };
196 
197 } // namespace dynamics
198 } // namespace dart
199 
200 #endif // DART_DYNAMICS_LINKAGE_HPP_
BodyNode class represents a single node of the skeleton.
Definition: BodyNode.hpp:78
A Linkage is a ReferentialSkeleton with the special property that all the BodyNodes included in it fo...
Definition: Linkage.hpp:54
Linkage(const Criteria &_criteria, const std::string &_name="Linkage")
Constructor for the Linkage class.
Definition: Linkage.cpp:527
void reassemble()
Revert the assembly of this Linkage to its original structure.
Definition: Linkage.cpp:502
virtual void update()
Update any metadata needed by the Linkage or its derived classes.
Definition: Linkage.cpp:535
void satisfyCriteria()
Redefine this Linkage so that its Criteria is satisfied.
Definition: Linkage.cpp:512
std::vector< WeakBodyNodePtr > mParentBodyNodes
Recording of the parent BodyNodes that were held by each of the BodyNodes when the Linkage was constr...
Definition: Linkage.hpp:194
bool isAssembled() const
Returns false if the original assembly of this Linkage has been broken in some way.
Definition: Linkage.cpp:489
static LinkagePtr create(const Criteria &_criteria, const std::string &_name="Linkage")
Create a Linkage with the given Criteria.
Definition: Linkage.cpp:481
Criteria mCriteria
Criteria that defines the structure of this Linkage.
Definition: Linkage.hpp:190
ReferentialSkeleton is a base class used to implement Linkage, Group, and other classes that are used...
Definition: ReferentialSkeleton.hpp:48
std::shared_ptr< Linkage > LinkagePtr
Definition: SmartPointer.hpp:74
Definition: BulletCollisionDetector.cpp:63
This structure defines targets for the expansion criteria and the desired behavior for those targets.
Definition: Linkage.hpp:75
bool mChain
If this is set to true, the expansion towards this target will terminate if (1) a fork/split in the k...
Definition: Linkage.hpp:91
WeakBodyNodePtr mNode
The Linkage will expand from the starting BodyNode up to this node.
Definition: Linkage.hpp:82
ExpansionPolicy mPolicy
After the target has been reached (if it is reached), the Linkage will start to follow this expansion...
Definition: Linkage.hpp:86
Target(BodyNode *_target=nullptr, ExpansionPolicy _policy=INCLUDE, bool _chain=false)
Default constructor for Target.
Definition: Linkage.cpp:109
Any expansion performed by the criteria will be halted if mTerminal is reached.
Definition: Linkage.hpp:113
bool mInclusive
Whether or not the BodyNode should be included after expansion has halted.
Definition: Linkage.hpp:122
WeakBodyNodePtr mTerminal
BodyNode that should halt any expansion.
Definition: Linkage.hpp:118
Terminal(BodyNode *_terminal=nullptr, bool _inclusive=true)
Default constructor for Terminal.
Definition: Linkage.cpp:120
The Criteria class is used to specify how a Linkage should be constructed.
Definition: Linkage.hpp:59
Target mStart
This Target will serve as the starting point for the criteria satisfaction.
Definition: Linkage.hpp:96
void expansionPolicy(BodyNode *_start, ExpansionPolicy _policy, std::vector< BodyNode * > &_bns) const
Satisfy the expansion policy of a target.
Definition: Linkage.cpp:138
std::vector< BodyNode * > climbToTarget(BodyNode *_start, BodyNode *_target) const
Expand upwards from the _start BodyNode to the _target BodyNode.
Definition: Linkage.cpp:368
std::vector< Target > mTargets
The Linkage will extend from mStart to each of these targets.
Definition: Linkage.hpp:105
void expandToTarget(const Target &_start, const Target &_target, std::vector< BodyNode * > &_bns) const
Construct a path from start to target.
Definition: Linkage.cpp:320
void refreshTerminalMap() const
Refresh the content of mMapOfTerminals.
Definition: Linkage.cpp:128
std::vector< Terminal > mTerminals
Any expansion (whether from an ExpansionPolicy or an attempt to reach an entry in mTargets) will be h...
Definition: Linkage.hpp:127
ExpansionPolicy
The ExpansionPolicy indicates how the collection of BodyNodes should expand from the starting BodyNod...
Definition: Linkage.hpp:62
@ UPSTREAM
Include the target, and then expand upstream, toward the root of the tree.
Definition: Linkage.hpp:66
@ EXCLUDE
Do not expand from the target. Include everything up to the target, but NOT the target,...
Definition: Linkage.hpp:64
@ INCLUDE
Do not expand from the target. Include everything up to the target and then stop.
Definition: Linkage.hpp:63
@ DOWNSTREAM
Include the target, and then expand downstream, toward the leaves of the tree.
Definition: Linkage.hpp:65
std::vector< BodyNode * > satisfy() const
Return a vector of BodyNodes that satisfy the parameters of the Criteria.
Definition: Linkage.cpp:43
std::unordered_map< BodyNode *, bool > mMapOfTerminals
Hashed set for terminals to allow quick lookup.
Definition: Linkage.hpp:163
std::vector< BodyNode * > climbToCommonRoot(const Target &_start, const Target &_target, bool _chain) const
Expand upwards from both BodyNodes to a common root.
Definition: Linkage.cpp:388
void trimBodyNodes(std::vector< BodyNode * > &_bns, bool _chain, bool _movingUpstream) const
Crawl through the list and cut it off anywhere that the criteria is violated.
Definition: Linkage.cpp:425
void expandDownstream(BodyNode *_start, std::vector< BodyNode * > &_bns, bool _includeStart) const
Expand downstream.
Definition: Linkage.cpp:223
void expandUpstream(BodyNode *_start, std::vector< BodyNode * > &_bns, bool _includeStart) const
Expand upstream.
Definition: Linkage.cpp:250