addCollisionObjectsToEngine(const std::vector< CollisionObject * > &collObjects) override | dart::collision::BulletCollisionGroup | protectedvirtual |
addCollisionObjectToEngine(CollisionObject *object) override | dart::collision::BulletCollisionGroup | protectedvirtual |
addShapeFrame(const dynamics::ShapeFrame *shapeFrame) | dart::collision::CollisionGroup | |
addShapeFrames(const std::vector< const dynamics::ShapeFrame * > &shapeFrames) | dart::collision::CollisionGroup | |
addShapeFramesOf(const dynamics::ShapeFrame *shapeFrame, const Others *... others) | dart::collision::CollisionGroup | |
addShapeFramesOf(const std::vector< const dynamics::ShapeFrame * > &shapeFrames, const Others *... others) | dart::collision::CollisionGroup | |
addShapeFramesOf(const CollisionGroup *otherGroup, const Others *... others) | dart::collision::CollisionGroup | |
addShapeFramesOf(const dynamics::BodyNode *bodyNode, const Others *... others) | dart::collision::CollisionGroup | |
addShapeFramesOf(const dynamics::MetaSkeleton *skeleton, const Others *... others) | dart::collision::CollisionGroup | |
addShapeFramesOf() | dart::collision::CollisionGroup | |
BulletCollisionDetector | dart::collision::BulletCollisionGroup | friend |
BulletCollisionGroup(const CollisionDetectorPtr &collisionDetector) | dart::collision::BulletCollisionGroup | |
collide(const CollisionOption &option=CollisionOption(false, 1u, nullptr), CollisionResult *result=nullptr) | dart::collision::CollisionGroup | |
collide(CollisionGroup *otherGroup, const CollisionOption &option=CollisionOption(false, 1u, nullptr), CollisionResult *result=nullptr) | dart::collision::CollisionGroup | |
CollisionGroup(const CollisionDetectorPtr &collisionDetector) | dart::collision::CollisionGroup | |
distance(const DistanceOption &option=DistanceOption(false, 0.0, nullptr), DistanceResult *result=nullptr) | dart::collision::CollisionGroup | |
distance(CollisionGroup *otherGroup, const DistanceOption &option=DistanceOption(false, 0.0, nullptr), DistanceResult *result=nullptr) | dart::collision::CollisionGroup | |
getBulletCollisionWorld() | dart::collision::BulletCollisionGroup | protected |
getBulletCollisionWorld() const | dart::collision::BulletCollisionGroup | protected |
getCollisionDetector() | dart::collision::CollisionGroup | |
getCollisionDetector() const | dart::collision::CollisionGroup | |
getNumShapeFrames() const | dart::collision::CollisionGroup | |
getShapeFrame(std::size_t index) const | dart::collision::CollisionGroup | |
hasShapeFrame(const dynamics::ShapeFrame *shapeFrame) const | dart::collision::CollisionGroup | |
initializeEngineData() override | dart::collision::BulletCollisionGroup | protectedvirtual |
mBulletCollisionConfiguration | dart::collision::BulletCollisionGroup | protected |
mBulletCollisionWorld | dart::collision::BulletCollisionGroup | protected |
mBulletDispatcher | dart::collision::BulletCollisionGroup | protected |
mBulletProadphaseAlg | dart::collision::BulletCollisionGroup | protected |
mCollisionDetector | dart::collision::CollisionGroup | protected |
mShapeFrameMap | dart::collision::CollisionGroup | protected |
removeAllCollisionObjectsFromEngine() override | dart::collision::BulletCollisionGroup | protectedvirtual |
removeAllShapeFrames() | dart::collision::CollisionGroup | |
removeCollisionObjectFromEngine(CollisionObject *object) override | dart::collision::BulletCollisionGroup | protectedvirtual |
removeShapeFrame(const dynamics::ShapeFrame *shapeFrame) | dart::collision::CollisionGroup | |
removeShapeFrames(const std::vector< const dynamics::ShapeFrame * > &shapeFrames) | dart::collision::CollisionGroup | |
removeShapeFramesOf(const dynamics::ShapeFrame *shapeFrame, const Others *... others) | dart::collision::CollisionGroup | |
removeShapeFramesOf(const std::vector< const dynamics::ShapeFrame * > &shapeFrames, const Others *... others) | dart::collision::CollisionGroup | |
removeShapeFramesOf(const CollisionGroup *otherGroup, const Others *... others) | dart::collision::CollisionGroup | |
removeShapeFramesOf(const dynamics::BodyNode *bodyNode, const Others *... others) | dart::collision::CollisionGroup | |
removeShapeFramesOf(const dynamics::MetaSkeleton *skeleton, const Others *... others) | dart::collision::CollisionGroup | |
removeShapeFramesOf() | dart::collision::CollisionGroup | |
updateCollisionGroupEngineData() override | dart::collision::BulletCollisionGroup | protectedvirtual |
updateEngineData() | dart::collision::BulletCollisionGroup | protected |
~BulletCollisionGroup()=default | dart::collision::BulletCollisionGroup | virtual |
~CollisionGroup()=default | dart::collision::CollisionGroup | virtual |