33#ifndef DART_COLLISION_BULLET_BULLETCOLLISIONDETECTOR_HPP_
34#define DART_COLLISION_BULLET_BULLETCOLLISIONDETECTOR_HPP_
37#include "dart/config.hpp"
40#include <assimp/scene.h>
41#include <btBulletCollisionCommon.h>
49class BulletCollisionObject;
58 static std::shared_ptr<BulletCollisionDetector>
create();
67 const std::string&
getType()
const override;
127 std::pair<std::unique_ptr<BulletCollisionShape>, std::size_t>>
mShapeMap;
const CollisionOption & option
Collision option of DART.
Definition FCLCollisionDetector.cpp:154
CollisionResult * result
Collision result of DART.
Definition FCLCollisionDetector.cpp:157
Definition BulletCollisionDetector.hpp:52
void notifyCollisionObjectDestroying(CollisionObject *object) override
Notify that a CollisionObject is destroying. Do nothing by default.
Definition BulletCollisionDetector.cpp:343
bool collide(CollisionGroup *group, const CollisionOption &option=CollisionOption(false, 1u, nullptr), CollisionResult *result=nullptr) override
Perform collision check for a single group.
Definition BulletCollisionDetector.cpp:213
std::unique_ptr< BulletCollisionShape > createBulletCollisionShape(const dynamics::ConstShapePtr &shape)
Definition BulletCollisionDetector.cpp:402
BulletCollisionDetector()
Constructor.
Definition BulletCollisionDetector.cpp:326
virtual ~BulletCollisionDetector()
Constructor.
Definition BulletCollisionDetector.cpp:105
const std::string & getType() const override
Return collision detection engine type as a std::string.
Definition BulletCollisionDetector.cpp:118
static std::shared_ptr< BulletCollisionDetector > create()
Definition BulletCollisionDetector.cpp:98
static Registrar< BulletCollisionDetector > mRegistrar
Definition BulletCollisionDetector.hpp:131
void reclaimBulletCollisionShape(const dynamics::ConstShapePtr &shape)
Definition BulletCollisionDetector.cpp:376
std::shared_ptr< CollisionDetector > cloneWithoutCollisionObjects() override
Create a clone of this CollisionDetector.
Definition BulletCollisionDetector.cpp:112
BulletCollisionShape * claimBulletCollisionShape(const dynamics::ConstShapePtr &shape)
Definition BulletCollisionDetector.cpp:350
double distance(CollisionGroup *group, const DistanceOption &option=DistanceOption(false, 0.0, nullptr), DistanceResult *result=nullptr) override
Get the minimum signed distance between the Shape pairs in the given CollisionGroup.
Definition BulletCollisionDetector.cpp:301
static const std::string & getStaticType()
Get collision detector type for this class.
Definition BulletCollisionDetector.cpp:124
std::unique_ptr< CollisionObject > createCollisionObject(const dynamics::ShapeFrame *shapeFrame) override
Create CollisionObject.
Definition BulletCollisionDetector.cpp:333
std::unique_ptr< BulletCollisionGroup > mGroupForFiltering
Definition BulletCollisionDetector.hpp:129
std::map< dynamics::ConstShapePtr, std::pair< std::unique_ptr< BulletCollisionShape >, std::size_t > > mShapeMap
Definition BulletCollisionDetector.hpp:127
std::unique_ptr< CollisionGroup > createCollisionGroup() override
Create a collision group.
Definition BulletCollisionDetector.cpp:132
Definition CollisionDetector.hpp:56
virtual std::unique_ptr< CollisionGroup > createCollisionGroup()=0
Create a collision group.
Definition CollisionGroup.hpp:49
Definition CollisionObject.hpp:45
Definition CollisionResult.hpp:52
Helper class to register a object creator function to the Singleton.
Definition Factory.hpp:117
Definition ShapeFrame.hpp:164
std::shared_ptr< const Shape > ConstShapePtr
Definition SmartPointer.hpp:81
Definition BulletCollisionDetector.cpp:63
Definition BulletCollisionShape.hpp:47
Definition CollisionOption.hpp:45
Definition DistanceOption.hpp:45
Definition DistanceResult.hpp:47