DART 6.6.2
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JointAspect.hpp
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1/*
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32
33#ifndef DART_DYNAMICS_DETAIL_JOINTASPECT_HPP_
34#define DART_DYNAMICS_DETAIL_JOINTASPECT_HPP_
35
36#include <Eigen/Core>
37#include <Eigen/Geometry>
38
39namespace dart {
40namespace dynamics {
41namespace detail {
42
100
102
104{
106 std::string mName;
107
109 Eigen::Isometry3d mT_ParentBodyToJoint;
110
112 Eigen::Isometry3d mT_ChildBodyToJoint;
113
116
119
121 JointProperties(const std::string& _name = "Joint",
122 const Eigen::Isometry3d& _T_ParentBodyToJoint =
123 Eigen::Isometry3d::Identity(),
124 const Eigen::Isometry3d& _T_ChildBodyToJoint =
125 Eigen::Isometry3d::Identity(),
126 bool _isPositionLimitEnforced = false,
127 ActuatorType _actuatorType = DefaultActuatorType);
128
129 virtual ~JointProperties() = default;
130
131public:
132 // To get byte-aligned Eigen vectors
133 EIGEN_MAKE_ALIGNED_OPERATOR_NEW
134};
135
136} // namespace detail
137} // namespace dynamics
138} // namespace dart
139
140#endif // DART_DYNAMICS_DETAIL_JOINTASPECT_HPP_
ActuatorType
Actuator type.
Definition JointAspect.hpp:59
@ PASSIVE
Passive joint doesn't take any command input, and the output is joint acceleration.
Definition JointAspect.hpp:72
@ FORCE
Command input is joint force, and the output is joint acceleration.
Definition JointAspect.hpp:65
@ VELOCITY
Command input is joint velocity, and the output is joint force.
Definition JointAspect.hpp:91
@ ACCELERATION
Command input is joint acceleration, and the output is joint force.
Definition JointAspect.hpp:84
@ SERVO
Command input is desired velocity, and the output is joint acceleration.
Definition JointAspect.hpp:78
@ LOCKED
Locked joint always set the velocity and acceleration to zero so that the joint dosen't move at all (...
Definition JointAspect.hpp:98
const ActuatorType DefaultActuatorType
Definition JointAspect.hpp:101
Definition BulletCollisionDetector.cpp:63
Definition JointAspect.hpp:104
std::string mName
Joint name.
Definition JointAspect.hpp:106
bool mIsPositionLimitEnforced
True if the joint limits should be enforced in dynamic simulation.
Definition JointAspect.hpp:115
ActuatorType mActuatorType
Actuator type.
Definition JointAspect.hpp:118
Eigen::Isometry3d mT_ChildBodyToJoint
Transformation from child BodyNode to this Joint.
Definition JointAspect.hpp:112
Eigen::Isometry3d mT_ParentBodyToJoint
Transformation from parent BodyNode to this Joint.
Definition JointAspect.hpp:109