DART  6.6.2
DARTCollide.hpp
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32 
33 #ifndef DART_COLLISION_DART_DARTCOLLIDE_HPP_
34 #define DART_COLLISION_DART_DARTCOLLIDE_HPP_
35 
36 #include <vector>
37 #include <Eigen/Dense>
39 
40 namespace dart {
41 namespace collision {
42 
45 
47  const Eigen::Vector3d& size0, const Eigen::Isometry3d& T0,
48  const Eigen::Vector3d& size1, const Eigen::Isometry3d& T1,
50 
52  const Eigen::Vector3d& size0, const Eigen::Isometry3d& T0,
53  const double& r1, const Eigen::Isometry3d& T1,
55 
57  const double& r0, const Eigen::Isometry3d& T0,
58  const Eigen::Vector3d& size1, const Eigen::Isometry3d& T1,
60 
62  const double& r0, const Eigen::Isometry3d& c0,
63  const double& r1, const Eigen::Isometry3d& c1,
65 
68  const double& cyl_rad, const double& half_height,
69  const Eigen::Isometry3d& T0,
70  const double& sphere_rad, const Eigen::Isometry3d& T1,
72 
75  const double& cyl_rad, const double& half_height,
76  const Eigen::Isometry3d& T0,
77  const Eigen::Vector3d& plane_normal, const Eigen::Isometry3d& T1,
79 
80 } // namespace collision
81 } // namespace dart
82 
83 #endif // DART_COLLISION_DART_DARTCOLLIDE_HPP_
CollisionResult * result
Collision result of DART.
Definition: FCLCollisionDetector.cpp:157
::fcl::CollisionObject CollisionObject
Definition: BackwardCompatibility.hpp:152
::fcl::CollisionResult CollisionResult
Definition: BackwardCompatibility.hpp:157
int collideSphereSphere(CollisionObject *o1, CollisionObject *o2, const double &_r0, const Eigen::Isometry3d &c0, const double &_r1, const Eigen::Isometry3d &c1, CollisionResult &result)
Definition: DARTCollide.cpp:1062
int collideBoxSphere(CollisionObject *o1, CollisionObject *o2, const Eigen::Vector3d &size0, const Eigen::Isometry3d &T0, const double &r1, const Eigen::Isometry3d &T1, CollisionResult &result)
Definition: DARTCollide.cpp:833
int collideSphereBox(CollisionObject *o1, CollisionObject *o2, const double &r0, const Eigen::Isometry3d &T0, const Eigen::Vector3d &size1, const Eigen::Isometry3d &T1, CollisionResult &result)
Definition: DARTCollide.cpp:949
int collideBoxBox(CollisionObject *o1, CollisionObject *o2, const Eigen::Vector3d &size0, const Eigen::Isometry3d &T0, const Eigen::Vector3d &size1, const Eigen::Isometry3d &T1, CollisionResult &result)
Definition: DARTCollide.cpp:808
int collide(CollisionObject *o1, CollisionObject *o2, CollisionResult &result)
Definition: DARTCollide.cpp:1253
int collideCylinderSphere(CollisionObject *o1, CollisionObject *o2, const double &cyl_rad, const double &half_height, const Eigen::Isometry3d &T0, const double &sphere_rad, const Eigen::Isometry3d &T1, CollisionResult &result)
Definition: DARTCollide.cpp:1113
int collideCylinderPlane(CollisionObject *o1, CollisionObject *o2, const double &cyl_rad, const double &half_height, const Eigen::Isometry3d &T0, const Eigen::Vector3d &plane_normal, const Eigen::Isometry3d &T1, CollisionResult &result)
Definition: DARTCollide.cpp:1181
Definition: BulletCollisionDetector.cpp:63