DART 6.10.1
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Inertial.hpp
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32
33#ifndef DART_UTILS_MJCF_DETAIL_INERTIAL_HPP_
34#define DART_UTILS_MJCF_DETAIL_INERTIAL_HPP_
35
36#include <tinyxml2.h>
37
42
43namespace dart {
44namespace utils {
45namespace MjcfParser {
46namespace detail {
47
48class Body;
49
50class Inertial final
51{
52public:
53 Inertial() = default;
54
55 Errors read(tinyxml2::XMLElement* element);
56
57 void setMass(double mass);
58 double getMass() const;
59
60 void setDiagInertia(const Eigen::Vector3d& inertia);
61 const Eigen::Vector3d& getDiagInertia() const;
62
63 void setOffDiagInertia(const Eigen::Vector3d& inertia);
64 const Eigen::Vector3d& getOffDiagInertia() const;
65
66 void setRelativeTransform(const Eigen::Isometry3d& tf);
67 const Eigen::Isometry3d& getRelativeTransform() const;
68
69 void setWorldTransform(const Eigen::Isometry3d& tf);
70 const Eigen::Isometry3d& getWorldTransform() const;
71
72private:
73 // Private members used by Body class
74 friend class Body;
75 Errors compile(const Compiler& compiler);
76
77private:
78 struct Data
79 {
81 Eigen::Vector3d mPos;
82
84 Eigen::Quaterniond mQuat{Eigen::Quaterniond::Identity()};
85
90
93
99
102
103 Eigen::Isometry3d mRelativeTransform{Eigen::Isometry3d::Identity()};
104 Eigen::Isometry3d mWorldTransform{Eigen::Isometry3d::Identity()};
105
107 double mMass;
108
112
115 };
116
118
120 Eigen::Vector3d mPos;
121
122 Eigen::Isometry3d mRelativeTransform{Eigen::Isometry3d::Identity()};
123 Eigen::Isometry3d mWorldTransform{Eigen::Isometry3d::Identity()};
124
126 double mMass;
127
128 Eigen::Vector3d mDiagonalInertia;
129 Eigen::Vector3d mOffDiagonalInertia;
130};
131
132} // namespace detail
133} // namespace MjcfParser
134} // namespace utils
135} // namespace dart
136
137#endif // #ifndef DART_UTILS_MJCF_DETAIL_INERTIAL_HPP_
Errors compile(const Compiler &compiler)
Definition Inertial.cpp:148
void setMass(double mass)
Definition Inertial.cpp:195
Eigen::Isometry3d mRelativeTransform
Definition Inertial.hpp:122
Eigen::Vector3d mDiagonalInertia
Definition Inertial.hpp:128
Eigen::Isometry3d mWorldTransform
Definition Inertial.hpp:123
void setOffDiagInertia(const Eigen::Vector3d &inertia)
Definition Inertial.cpp:219
void setWorldTransform(const Eigen::Isometry3d &tf)
Definition Inertial.cpp:243
const Eigen::Isometry3d & getRelativeTransform() const
Definition Inertial.cpp:237
const Eigen::Vector3d & getOffDiagInertia() const
Definition Inertial.cpp:225
double getMass() const
Definition Inertial.cpp:201
Eigen::Vector3d mOffDiagonalInertia
Definition Inertial.hpp:129
const Eigen::Isometry3d & getWorldTransform() const
Definition Inertial.cpp:249
Data mData
Definition Inertial.hpp:117
void setDiagInertia(const Eigen::Vector3d &inertia)
Definition Inertial.cpp:207
const Eigen::Vector3d & getDiagInertia() const
Definition Inertial.cpp:213
Errors read(tinyxml2::XMLElement *element)
Definition Inertial.cpp:44
double mMass
Mass of the body.
Definition Inertial.hpp:126
void setRelativeTransform(const Eigen::Isometry3d &tf)
Definition Inertial.cpp:231
Eigen::Vector3d mPos
Position of the inertial frame.
Definition Inertial.hpp:120
boost::optional< T > optional
Definition Optional.hpp:50
std::vector< Error > Errors
Definition Error.hpp:85
Definition BulletCollisionDetector.cpp:65
double mMass
Mass of the body.
Definition Inertial.hpp:107
common::optional< Eigen::Vector3d > mDiagInertia
Diagonal inertia matrix, expressing the body inertia relative to the inertial frame.
Definition Inertial.hpp:111
Eigen::Vector3d mPos
Position of the inertial frame.
Definition Inertial.hpp:81
Eigen::Isometry3d mWorldTransform
Definition Inertial.hpp:104
common::optional< Eigen::Vector4d > mAxisAngle
These are the quantities (x, y, z, a) mentioned above.
Definition Inertial.hpp:89
Eigen::Isometry3d mRelativeTransform
Definition Inertial.hpp:103
common::optional< Eigen::Vector3d > mEuler
Rotation angles around three coordinate axes.
Definition Inertial.hpp:92
Eigen::Quaterniond mQuat
Quaternion.
Definition Inertial.hpp:84
common::optional< Eigen::Vector3d > mZAxis
The Z axis of the frame.
Definition Inertial.hpp:101
common::optional< Eigen::Vector6d > mFullInertia
Full inertia matrix M.
Definition Inertial.hpp:114
common::optional< Eigen::Vector6d > mXYAxes
The first 3 numbers are the X axis of the frame.
Definition Inertial.hpp:98