DART 6.10.1
Loading...
Searching...
No Matches
CollisionResult.hpp
Go to the documentation of this file.
1/*
2 * Copyright (c) 2011-2021, The DART development contributors
3 * All rights reserved.
4 *
5 * The list of contributors can be found at:
6 * https://github.com/dartsim/dart/blob/master/LICENSE
7 *
8 * This file is provided under the following "BSD-style" License:
9 * Redistribution and use in source and binary forms, with or
10 * without modification, are permitted provided that the following
11 * conditions are met:
12 * * Redistributions of source code must retain the above copyright
13 * notice, this list of conditions and the following disclaimer.
14 * * Redistributions in binary form must reproduce the above
15 * copyright notice, this list of conditions and the following
16 * disclaimer in the documentation and/or other materials provided
17 * with the distribution.
18 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND
19 * CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
20 * INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
21 * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
22 * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR
23 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
24 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
25 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF
26 * USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
27 * AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
28 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
29 * ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
30 * POSSIBILITY OF SUCH DAMAGE.
31 */
32
33#ifndef DART_COLLISION_COLLISIONRESULT_HPP_
34#define DART_COLLISION_COLLISIONRESULT_HPP_
35
36#include <unordered_set>
37#include <vector>
39
40namespace dart {
41
42namespace dynamics {
43
44class BodyNode;
45class ShapeFrame;
46
47} // namespace dynamics
48
49namespace collision {
50
52{
53public:
55 void addContact(const Contact& contact);
56
58 std::size_t getNumContacts() const;
59
61 Contact& getContact(std::size_t index);
62
64 const Contact& getContact(std::size_t index) const;
65
67 const std::vector<Contact>& getContacts() const;
68
70 const std::unordered_set<const dynamics::BodyNode*>& getCollidingBodyNodes()
71 const;
72
74 const std::unordered_set<const dynamics::ShapeFrame*>&
76
78 bool inCollision(const dynamics::BodyNode* bn) const;
79
81 bool inCollision(const dynamics::ShapeFrame* frame) const;
82
84 bool isCollision() const;
85
87 operator bool() const;
88
90 void clear();
91
92protected:
93 void addObject(CollisionObject* object);
94
96 std::vector<Contact> mContacts;
97
99 std::unordered_set<const dynamics::BodyNode*> mCollidingBodyNodes;
100
102 std::unordered_set<const dynamics::ShapeFrame*> mCollidingShapeFrames;
103};
104
105} // namespace collision
106} // namespace dart
107
108#endif // DART_COLLISION_COLLISIONRESULT_HPP_
std::size_t index
Definition SkelParser.cpp:1672
Definition CollisionObject.hpp:45
Definition CollisionResult.hpp:52
std::size_t getNumContacts() const
Return number of contacts.
Definition CollisionResult.cpp:52
void addObject(CollisionObject *object)
Definition CollisionResult.cpp:126
void clear()
Clear all the contacts.
Definition CollisionResult.cpp:118
std::unordered_set< const dynamics::ShapeFrame * > mCollidingShapeFrames
Set of ShapeFrames that are colliding.
Definition CollisionResult.hpp:102
const std::unordered_set< const dynamics::ShapeFrame * > & getCollidingShapeFrames() const
Return the set of ShapeFrames that are in collision.
Definition CollisionResult.cpp:88
const std::unordered_set< const dynamics::BodyNode * > & getCollidingBodyNodes() const
Return the set of BodyNodes that are in collision.
Definition CollisionResult.cpp:81
bool isCollision() const
Return binary collision result.
Definition CollisionResult.cpp:106
bool inCollision(const dynamics::BodyNode *bn) const
Returns true if the given BodyNode is in collision.
Definition CollisionResult.cpp:94
void addContact(const Contact &contact)
Add one contact.
Definition CollisionResult.cpp:44
std::vector< Contact > mContacts
List of contact information for each contact.
Definition CollisionResult.hpp:96
Contact & getContact(std::size_t index)
Return the index-th contact.
Definition CollisionResult.cpp:58
std::unordered_set< const dynamics::BodyNode * > mCollidingBodyNodes
Set of BodyNodes that are colliding.
Definition CollisionResult.hpp:99
const std::vector< Contact > & getContacts() const
Return contacts.
Definition CollisionResult.cpp:74
BodyNode class represents a single node of the skeleton.
Definition BodyNode.hpp:79
Definition ShapeFrame.hpp:192
Definition BulletCollisionDetector.cpp:65
Contact information.
Definition Contact.hpp:45