Contact information.  
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#include <Contact.hpp>
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| static constexpr double | getNormalEpsilon () | 
|  | Returns the epsilon to be used for determination of zero-length normal. 
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|  | 
| static constexpr double | getNormalEpsilonSquared () | 
|  | Returns the squired epsilon to be used for determination of zero-length normal. 
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|  | 
| static bool | isZeroNormal (const Eigen::Vector3d &normal) | 
|  | Returns true if the length of a normal is less than the epsilon. 
 | 
|  | 
| static bool | isNonZeroNormal (const Eigen::Vector3d &normal) | 
|  | Returns !isZeroNormal(). 
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|  | 
◆ Contact()
      
        
          | dart::collision::Contact::Contact | ( |  | ) |  | 
      
 
 
◆ getNormalEpsilon()
  
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          | constexpr double dart::collision::Contact::getNormalEpsilon | ( |  | ) |  |  | staticconstexpr | 
 
Returns the epsilon to be used for determination of zero-length normal. 
 
 
◆ getNormalEpsilonSquared()
  
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          | constexpr double dart::collision::Contact::getNormalEpsilonSquared | ( |  | ) |  |  | staticconstexpr | 
 
Returns the squired epsilon to be used for determination of zero-length normal. 
 
 
◆ isNonZeroNormal()
  
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          | bool dart::collision::Contact::isNonZeroNormal | ( | const Eigen::Vector3d & | normal | ) |  |  | static | 
 
 
◆ isZeroNormal()
  
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          | bool dart::collision::Contact::isZeroNormal | ( | const Eigen::Vector3d & | normal | ) |  |  | static | 
 
Returns true if the length of a normal is less than the epsilon. 
 
 
◆ collisionObject1
First colliding collision object. 
 
 
◆ collisionObject2
Second colliding collision object. 
 
 
◆ force
      
        
          | Eigen::Vector3d dart::collision::Contact::force | 
      
 
Contact force acting on bodyNode1 w.r.t. 
the world frame
The contact force acting on bodyNode2 is -force, which is the opposite direction of the force. 
 
 
◆ normal
      
        
          | Eigen::Vector3d dart::collision::Contact::normal | 
      
 
Contact normal vector from bodyNode2 to bodyNode1 w.r.t. the world frame. 
 
 
◆ penetrationDepth
      
        
          | double dart::collision::Contact::penetrationDepth | 
      
 
 
◆ point
      
        
          | Eigen::Vector3d dart::collision::Contact::point | 
      
 
Contact point w.r.t. the world frame. 
 
 
◆ triID1
      
        
          | int dart::collision::Contact::triID1 | 
      
 
 
◆ triID2
      
        
          | int dart::collision::Contact::triID2 | 
      
 
 
◆ userData
      
        
          | void* dart::collision::Contact::userData |