DART 6.10.1
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Contact.hpp
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1/*
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32
33#ifndef DART_COLLISION_CONTACT_HPP_
34#define DART_COLLISION_CONTACT_HPP_
35
36#include <Eigen/Dense>
39
40namespace dart {
41namespace collision {
42
44struct Contact
45{
47 Contact();
48
50 Eigen::Vector3d point;
51
53 Eigen::Vector3d normal;
54
59 Eigen::Vector3d force;
60
63
66
69
70 // TODO(JS): triID1 will be deprecated when we don't use fcl_mesh
72 int triID1;
73
74 // TODO(JS): triID2 will be deprecated when we don't use fcl_mesh
76 int triID2;
77
78 // TODO(JS): userData is an experimental variable.
80 void* userData;
81
83 constexpr static double getNormalEpsilon();
84
87 constexpr static double getNormalEpsilonSquared();
88
90 static bool isZeroNormal(const Eigen::Vector3d& normal);
91
93 static bool isNonZeroNormal(const Eigen::Vector3d& normal);
94};
95
96} // namespace collision
97} // namespace dart
98
100
101#endif // DART_COLLISION_CONTACT_HPP_
Definition CollisionObject.hpp:45
Definition BulletCollisionDetector.cpp:65
Contact information.
Definition Contact.hpp:45
CollisionObject * collisionObject1
First colliding collision object.
Definition Contact.hpp:62
Eigen::Vector3d force
Contact force acting on bodyNode1 w.r.t.
Definition Contact.hpp:59
double penetrationDepth
Penetration depth.
Definition Contact.hpp:68
void * userData
User data.
Definition Contact.hpp:80
int triID2
Definition Contact.hpp:76
int triID1
Definition Contact.hpp:72
Eigen::Vector3d point
Contact point w.r.t. the world frame.
Definition Contact.hpp:50
Eigen::Vector3d normal
Contact normal vector from bodyNode2 to bodyNode1 w.r.t. the world frame.
Definition Contact.hpp:53
static bool isNonZeroNormal(const Eigen::Vector3d &normal)
Returns !isZeroNormal().
Definition Contact.cpp:64
static bool isZeroNormal(const Eigen::Vector3d &normal)
Returns true if the length of a normal is less than the epsilon.
Definition Contact.cpp:55
Contact()
Default constructor.
Definition Contact.cpp:39
static constexpr double getNormalEpsilon()
Returns the epsilon to be used for determination of zero-length normal.
Definition Contact-impl.hpp:42
CollisionObject * collisionObject2
Second colliding collision object.
Definition Contact.hpp:65
static constexpr double getNormalEpsilonSquared()
Returns the squired epsilon to be used for determination of zero-length normal.
Definition Contact-impl.hpp:48