DART 6.10.1
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BulletTypes.hpp
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1/*
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32
33#ifndef DART_COLLISION_BULLET_BULLETTYPES_HPP_
34#define DART_COLLISION_BULLET_BULLETTYPES_HPP_
35
36// Must be included before any Bullet headers.
37#include "dart/config.hpp"
38
39#include <Eigen/Dense>
40#include <btBulletCollisionCommon.h>
41
42namespace dart {
43namespace collision {
44
46Eigen::Vector3d convertVector3(const btVector3& _vec);
47
49btVector3 convertVector3(const Eigen::Vector3d& _vec);
50
52btMatrix3x3 convertMatrix3x3(const Eigen::Matrix3d& _R);
53
55btTransform convertTransform(const Eigen::Isometry3d& _T);
56
57} // namespace collision
58} // namespace dart
59
60#endif // DART_COLLISION_BULLET_BULLETTYPES_HPP_
btMatrix3x3 convertMatrix3x3(const Eigen::Matrix3d &_R)
Convert Bullet matrix3x3 type to Eigen matrix3x3 type.
Definition BulletTypes.cpp:54
btTransform convertTransform(const Eigen::Isometry3d &_T)
Convert Bullet transformation type to Eigen transformation type.
Definition BulletTypes.cpp:64
Eigen::Vector3d convertVector3(const btVector3 &_vec)
Convert Bullet vector3 type to Eigen vector3 type.
Definition BulletTypes.cpp:42
Definition BulletCollisionDetector.cpp:65