DART 6.10.1
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Skeleton.hpp
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32
33#ifndef DART_DYNAMICS_DETAIL_SKELETON_HPP_
34#define DART_DYNAMICS_DETAIL_SKELETON_HPP_
35
37
38namespace dart {
39namespace dynamics {
40
41//==============================================================================
42template <class JointType>
44 BodyNode* _bodyNode,
45 const SkeletonPtr& _newSkeleton,
46 BodyNode* _parentNode,
47 const typename JointType::Properties& _joint)
48{
49 JointType* parentJoint = new JointType(_joint);
50
51 if (moveBodyNodeTree(parentJoint, _bodyNode, _newSkeleton, _parentNode))
52 return parentJoint;
53
54 // If the move failed, we should delete the Joint that we created and return
55 // a nullptr.
56 delete parentJoint;
57 return nullptr;
58}
59
60//==============================================================================
61template <class JointType>
62std::pair<JointType*, BodyNode*> Skeleton::cloneBodyNodeTree(
63 const BodyNode* _bodyNode,
64 const SkeletonPtr& _newSkeleton,
65 BodyNode* _parentNode,
66 const typename JointType::Properties& _joint,
67 bool _recursive) const
68{
69 JointType* parentJoint = new JointType(_joint);
70 std::pair<Joint*, BodyNode*> root = cloneBodyNodeTree(
71 parentJoint, _bodyNode, _newSkeleton, _parentNode, _recursive);
72 return std::pair<JointType*, BodyNode*>(parentJoint, root.second);
73}
74
75//==============================================================================
76template <class JointType, class NodeType>
77std::pair<JointType*, NodeType*> Skeleton::createJointAndBodyNodePair(
78 BodyNode* _parent,
79 const typename JointType::Properties& _jointProperties,
80 const typename NodeType::Properties& _bodyProperties)
81{
82 JointType* joint = new JointType(_jointProperties);
83 NodeType* node = new NodeType(_parent, joint, _bodyProperties);
84 registerBodyNode(node);
85
86 return std::pair<JointType*, NodeType*>(joint, node);
87}
88
89} // namespace dynamics
90} // namespace dart
91
92#endif // DART_DYNAMICS_DETAIL_SKELETON_HPP_
BodyNode class represents a single node of the skeleton.
Definition BodyNode.hpp:79
std::pair< JointType *, NodeType * > createJointAndBodyNodePair(BodyNode *_parent=nullptr, const typename JointType::Properties &_jointProperties=typename JointType::Properties(), const typename NodeType::Properties &_bodyProperties=typename NodeType::Properties())
Create a Joint and child BodyNode pair of the given types.
Definition Skeleton.hpp:77
std::pair< Joint *, BodyNode * > cloneBodyNodeTree(Joint *_parentJoint, const BodyNode *_bodyNode, const SkeletonPtr &_newSkeleton, BodyNode *_parentNode, bool _recursive) const
Copy a subtree of BodyNodes onto another Skeleton while leaving the originals intact.
Definition Skeleton.cpp:2667
bool moveBodyNodeTree(Joint *_parentJoint, BodyNode *_bodyNode, SkeletonPtr _newSkeleton, BodyNode *_parentNode)
Move a subtree of BodyNodes from this Skeleton to another Skeleton.
Definition Skeleton.cpp:2557
void registerBodyNode(BodyNode *_newBodyNode)
Register a BodyNode with the Skeleton. Internal use only.
Definition Skeleton.cpp:2171
std::shared_ptr< Skeleton > SkeletonPtr
Definition SmartPointer.hpp:60
Definition BulletCollisionDetector.cpp:65