DART 6.10.1
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EntityNode.hpp
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1/*
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32
33#ifndef DART_DYNAMICS_DETAIL_ENTITYNODE_HPP_
34#define DART_DYNAMICS_DETAIL_ENTITYNODE_HPP_
35
37
39
40namespace dart {
41namespace dynamics {
42
43//==============================================================================
44template <class Base>
46 const typename NameAspect::Properties& properties)
47{
48 setName(properties.mName);
49}
50
51//==============================================================================
52template <class Base>
53const std::string& EntityNode<Base>::setName(const std::string& newName)
54{
56
57 if (NameImpl::mAspectProperties.mName == newName && !newName.empty())
58 return NameImpl::mAspectProperties.mName;
59
60 const std::string oldName = NameImpl::mAspectProperties.mName;
61
62 NameImpl::mAspectProperties.mName = Node::registerNameChange(newName);
63
66 this, oldName, NameImpl::mAspectProperties.mName);
67
68 return NameImpl::mAspectProperties.mName;
69}
70
71//==============================================================================
72template <class Base>
73const std::string& EntityNode<Base>::getName() const
74{
76 return NameImpl::mAspectProperties.mName;
77}
78
79} // namespace dynamics
80} // namespace dart
81
82#endif // DART_DYNAMICS_DETAIL_ENTITYNODE_HPP_
BodyPropPtr properties
Definition SdfParser.cpp:80
Inherit this class to embed Properties into your Composite object.
Definition EmbeddedAspect.hpp:204
virtual std::size_t incrementVersion()
Increment the version for this object.
Definition VersionCounter.cpp:49
const std::string & getName() const override
Definition EntityNode.hpp:73
const std::string & setName(const std::string &newName) override
Definition EntityNode.hpp:53
void setAspectProperties(const typename NameAspect::Properties &properties)
Set the AspectProperties of this EntityNode.
Definition EntityNode.hpp:45
NameChangedSignal mNameChangedSignal
Name changed signal.
Definition Entity.hpp:194
std::string registerNameChange(const std::string &newName)
Inform the Skeleton that the name of this Node has changed.
Definition Node.cpp:168
Definition BulletCollisionDetector.cpp:65