DART 6.12.2
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DARTCollide.hpp
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32
33#ifndef DART_COLLISION_DART_DARTCOLLIDE_HPP_
34#define DART_COLLISION_DART_DARTCOLLIDE_HPP_
35
36#include <vector>
37
38#include <Eigen/Dense>
39
41
42namespace dart {
43namespace collision {
44
45int collide(CollisionObject* o1, CollisionObject* o2, CollisionResult& result);
46
48 CollisionObject* o1,
49 CollisionObject* o2,
50 const Eigen::Vector3d& size0,
51 const Eigen::Isometry3d& T0,
52 const Eigen::Vector3d& size1,
53 const Eigen::Isometry3d& T1,
54 CollisionResult& result);
55
57 CollisionObject* o1,
58 CollisionObject* o2,
59 const Eigen::Vector3d& size0,
60 const Eigen::Isometry3d& T0,
61 const double& r1,
62 const Eigen::Isometry3d& T1,
63 CollisionResult& result);
64
66 CollisionObject* o1,
67 CollisionObject* o2,
68 const double& r0,
69 const Eigen::Isometry3d& T0,
70 const Eigen::Vector3d& size1,
71 const Eigen::Isometry3d& T1,
72 CollisionResult& result);
73
75 CollisionObject* o1,
76 CollisionObject* o2,
77 const double& r0,
78 const Eigen::Isometry3d& c0,
79 const double& r1,
80 const Eigen::Isometry3d& c1,
81 CollisionResult& result);
82
84 CollisionObject* o1,
85 CollisionObject* o2,
86 const double& cyl_rad,
87 const double& half_height,
88 const Eigen::Isometry3d& T0,
89 const double& sphere_rad,
90 const Eigen::Isometry3d& T1,
91 CollisionResult& result);
92
94 CollisionObject* o1,
95 CollisionObject* o2,
96 const double& cyl_rad,
97 const double& half_height,
98 const Eigen::Isometry3d& T0,
99 const Eigen::Vector3d& plane_normal,
100 const Eigen::Isometry3d& T1,
101 CollisionResult& result);
102
103} // namespace collision
104} // namespace dart
105
106#endif // DART_COLLISION_DART_DARTCOLLIDE_HPP_
CollisionResult * result
Collision result of DART.
Definition FCLCollisionDetector.cpp:160
int collideSphereSphere(CollisionObject *o1, CollisionObject *o2, const double &_r0, const Eigen::Isometry3d &c0, const double &_r1, const Eigen::Isometry3d &c1, CollisionResult &result)
Definition DARTCollide.cpp:1316
int collideBoxSphere(CollisionObject *o1, CollisionObject *o2, const Eigen::Vector3d &size0, const Eigen::Isometry3d &T0, const double &r1, const Eigen::Isometry3d &T1, CollisionResult &result)
Definition DARTCollide.cpp:1034
int collideSphereBox(CollisionObject *o1, CollisionObject *o2, const double &r0, const Eigen::Isometry3d &T0, const Eigen::Vector3d &size1, const Eigen::Isometry3d &T1, CollisionResult &result)
Definition DARTCollide.cpp:1177
int collideBoxBox(CollisionObject *o1, CollisionObject *o2, const Eigen::Vector3d &size0, const Eigen::Isometry3d &T0, const Eigen::Vector3d &size1, const Eigen::Isometry3d &T1, CollisionResult &result)
Definition DARTCollide.cpp:1005
int collide(CollisionObject *o1, CollisionObject *o2, CollisionResult &result)
Definition DARTCollide.cpp:1533
int collideCylinderSphere(CollisionObject *o1, CollisionObject *o2, const double &cyl_rad, const double &half_height, const Eigen::Isometry3d &T0, const double &sphere_rad, const Eigen::Isometry3d &T1, CollisionResult &result)
Definition DARTCollide.cpp:1371
int collideCylinderPlane(CollisionObject *o1, CollisionObject *o2, const double &cyl_rad, const double &half_height, const Eigen::Isometry3d &T0, const Eigen::Vector3d &plane_normal, const Eigen::Isometry3d &T1, CollisionResult &result)
Definition DARTCollide.cpp:1452
Definition BulletCollisionDetector.cpp:60