DART  6.6.2
ConstraintSolver.hpp
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32 
33 #ifndef DART_CONSTRAINT_CONSTRAINTSOVER_HPP_
34 #define DART_CONSTRAINT_CONSTRAINTSOVER_HPP_
35 
36 #include <vector>
37 
38 #include <Eigen/Dense>
39 
44 
45 namespace dart {
46 
47 namespace dynamics {
48 class Skeleton;
49 class ShapeNodeCollisionObject;
50 } // namespace dynamics
51 
52 namespace constraint {
53 
56 {
57 public:
59  explicit ConstraintSolver(double timeStep);
60 
62  // TODO: implement copy constructor since this class contains a pointer to
63  // allocated memory.
64  ConstraintSolver(const ConstraintSolver& _other) = delete;
65 
67  virtual ~ConstraintSolver();
68 
70  void addSkeleton(const dynamics::SkeletonPtr& skeleton);
71 
73  void addSkeletons(const std::vector<dynamics::SkeletonPtr>& skeletons);
74 
76  void removeSkeleton(const dynamics::SkeletonPtr& skeleton);
77 
79  void removeSkeletons(const std::vector<dynamics::SkeletonPtr>& skeletons);
80 
82  void removeAllSkeletons();
83 
85  void addConstraint(const ConstraintBasePtr& _constraint);
86 
88  void removeConstraint(const ConstraintBasePtr& _constraint);
89 
91  void removeAllConstraints();
92 
95 
97  void setTimeStep(double _timeStep);
98 
100  double getTimeStep() const;
101 
105  DART_DEPRECATED(6.0)
106  void setCollisionDetector(collision::CollisionDetector* collisionDetector);
107 
110  const std::shared_ptr<collision::CollisionDetector>& collisionDetector);
111 
114 
117 
121 
124  collision::ConstCollisionGroupPtr getCollisionGroup() const;
125 
128  collision::CollisionOption& getCollisionOption();
129 
132  const collision::CollisionOption& getCollisionOption() const;
133 
136 
138  const collision::CollisionResult& getLastCollisionResult() const;
139 
141  void setLCPSolver(std::unique_ptr<LCPSolver> _lcpSolver);
142 
144  LCPSolver* getLCPSolver() const;
145 
147  void solve();
148 
149 private:
151  bool containSkeleton(const dynamics::ConstSkeletonPtr& _skeleton) const;
152 
154  bool checkAndAddSkeleton(const dynamics::SkeletonPtr& _skeleton);
155 
157  bool containConstraint(const ConstConstraintBasePtr& _constraint) const;
158 
160  bool checkAndAddConstraint(const ConstraintBasePtr& _constraint);
161 
163  void updateConstraints();
164 
166  void buildConstrainedGroups();
167 
169  void solveConstrainedGroups();
170 
172  bool isSoftContact(const collision::Contact& _contact) const;
173 
175 
178 
181 
183  collision::CollisionOption mCollisionOption;
184 
187 
189  double mTimeStep;
190 
192  std::unique_ptr<LCPSolver> mLCPSolver;
193 
195  std::vector<dynamics::SkeletonPtr> mSkeletons;
196 
199 
202 
205 
208 
211 
214 
217 
220 };
221 
222 } // namespace constraint
223 } // namespace dart
224 
225 #endif // DART_CONSTRAINT_CONSTRAINTSOVER_HPP_
#define DART_DEPRECATED(version)
Definition: Deprecated.hpp:51
Definition: CollisionDetector.hpp:56
ConstrainedGroup is a group of skeletons that interact each other with constraints.
Definition: ConstrainedGroup.hpp:58
ConstraintSolver manages constraints and computes constraint impulses.
Definition: ConstraintSolver.hpp:56
std::vector< SoftContactConstraintPtr > mSoftContactConstraints
Soft contact constraints those are automatically created.
Definition: ConstraintSolver.hpp:201
void removeSkeletons(const std::vector< dynamics::SkeletonPtr > &skeletons)
Remove multiple skeletons.
Definition: ConstraintSolver.cpp:134
std::vector< dynamics::SkeletonPtr > mSkeletons
Skeleton list.
Definition: ConstraintSolver.hpp:195
collision::CollisionResult mCollisionResult
Last collision checking result.
Definition: ConstraintSolver.hpp:186
void addSkeletons(const std::vector< dynamics::SkeletonPtr > &skeletons)
Add mutiple skeletons.
Definition: ConstraintSolver.cpp:108
void clearLastCollisionResult()
Clears the last collision result.
Definition: ConstraintSolver.cpp:187
void removeAllConstraints()
Remove all constraints.
Definition: ConstraintSolver.cpp:181
std::vector< JointCoulombFrictionConstraintPtr > mJointCoulombFrictionConstraints
Joint Coulomb friction constraints those are automatically created.
Definition: ConstraintSolver.hpp:210
collision::CollisionGroupPtr getCollisionGroup()
Return collision group of collision objects that are added to this ConstraintSolver.
Definition: ConstraintSolver.cpp:253
void solveConstrainedGroups()
Solve constrained groups.
Definition: ConstraintSolver.cpp:596
std::vector< ContactConstraintPtr > mContactConstraints
Contact constraints those are automatically created.
Definition: ConstraintSolver.hpp:198
void solve()
Solve constraint impulses and apply them to the skeletons.
Definition: ConstraintSolver.cpp:304
void addSkeleton(const dynamics::SkeletonPtr &skeleton)
Add single skeleton.
Definition: ConstraintSolver.cpp:88
collision::CollisionDetectorPtr mCollisionDetector
Collision detector.
Definition: ConstraintSolver.hpp:177
bool checkAndAddSkeleton(const dynamics::SkeletonPtr &_skeleton)
Add skeleton if the constraint is not contained in this solver.
Definition: ConstraintSolver.cpp:340
collision::CollisionDetectorPtr getCollisionDetector()
Get collision detector.
Definition: ConstraintSolver.cpp:240
bool checkAndAddConstraint(const ConstraintBasePtr &_constraint)
Add constraint if the constraint is not contained in this solver.
Definition: ConstraintSolver.cpp:365
double getTimeStep() const
Get time step.
Definition: ConstraintSolver.cpp:203
void setTimeStep(double _timeStep)
Set time step.
Definition: ConstraintSolver.cpp:193
void addConstraint(const ConstraintBasePtr &_constraint)
Add a constraint.
Definition: ConstraintSolver.cpp:149
collision::CollisionOption & getCollisionOption()
Returns collision option that is used for collision checkings in this ConstraintSolver to generate co...
Definition: ConstraintSolver.cpp:265
std::unique_ptr< LCPSolver > mLCPSolver
LCP solver.
Definition: ConstraintSolver.hpp:192
std::vector< ServoMotorConstraintPtr > mServoMotorConstraints
Servo motor constraints those are automatically created.
Definition: ConstraintSolver.hpp:207
void removeSkeleton(const dynamics::SkeletonPtr &skeleton)
Remove single skeleton.
Definition: ConstraintSolver.cpp:115
bool isSoftContact(const collision::Contact &_contact) const
Return true if at least one of colliding body is soft body.
Definition: ConstraintSolver.cpp:606
std::vector< ConstrainedGroup > mConstrainedGroups
Constraint group list.
Definition: ConstraintSolver.hpp:219
bool containConstraint(const ConstConstraintBasePtr &_constraint) const
Check if the constraint is contained in this solver.
Definition: ConstraintSolver.cpp:356
collision::CollisionResult & getLastCollisionResult()
Return the last collision checking result.
Definition: ConstraintSolver.cpp:277
void removeConstraint(const ConstraintBasePtr &_constraint)
Remove a constraint.
Definition: ConstraintSolver.cpp:164
ConstraintSolver(const ConstraintSolver &_other)=delete
Copy constructor.
std::vector< ConstraintBasePtr > mManualConstraints
Constraints that manually added.
Definition: ConstraintSolver.hpp:213
collision::CollisionGroupPtr mCollisionGroup
Collision group.
Definition: ConstraintSolver.hpp:180
std::vector< ConstraintBasePtr > mActiveConstraints
Active constraints.
Definition: ConstraintSolver.hpp:216
bool containSkeleton(const dynamics::ConstSkeletonPtr &_skeleton) const
Check if the skeleton is contained in this solver.
Definition: ConstraintSolver.cpp:325
double mTimeStep
Time step.
Definition: ConstraintSolver.hpp:189
ConstraintSolver(double timeStep)
Constructor.
Definition: ConstraintSolver.cpp:61
void removeAllSkeletons()
Remove all skeletons in this constraint solver.
Definition: ConstraintSolver.cpp:142
virtual ~ConstraintSolver()
Destructor.
Definition: ConstraintSolver.cpp:82
std::vector< JointLimitConstraintPtr > mJointLimitConstraints
Joint limit constraints those are automatically created.
Definition: ConstraintSolver.hpp:204
void updateConstraints()
Update constraints.
Definition: ConstraintSolver.cpp:381
collision::CollisionOption mCollisionOption
Collision detection option.
Definition: ConstraintSolver.hpp:183
void setLCPSolver(std::unique_ptr< LCPSolver > _lcpSolver)
Set LCP solver.
Definition: ConstraintSolver.cpp:290
LCPSolver * getLCPSolver() const
Get LCP solver.
Definition: ConstraintSolver.cpp:298
void setCollisionDetector(collision::CollisionDetector *collisionDetector)
Set collision detector.
Definition: ConstraintSolver.cpp:209
void buildConstrainedGroups()
Build constrained groupsContact.
Definition: ConstraintSolver.cpp:530
LCPSolver.
Definition: LCPSolver.hpp:43
::fcl::CollisionResult CollisionResult
Definition: BackwardCompatibility.hpp:157
::fcl::Contact Contact
Definition: BackwardCompatibility.hpp:160
std::shared_ptr< const CollisionDetector > ConstCollisionDetectorPtr
Definition: SmartPointer.hpp:41
std::shared_ptr< CollisionDetector > CollisionDetectorPtr
Definition: SmartPointer.hpp:41
std::shared_ptr< const CollisionGroup > ConstCollisionGroupPtr
Definition: SmartPointer.hpp:46
std::shared_ptr< CollisionGroup > CollisionGroupPtr
Definition: SmartPointer.hpp:46
std::shared_ptr< JointCoulombFrictionConstraint > JointCoulombFrictionConstraintPtr
Definition: SmartPointer.hpp:48
std::shared_ptr< const ConstraintBase > ConstConstraintBasePtr
Definition: SmartPointer.hpp:42
std::shared_ptr< ContactConstraint > ContactConstraintPtr
Definition: SmartPointer.hpp:44
std::shared_ptr< ServoMotorConstraint > ServoMotorConstraintPtr
Definition: SmartPointer.hpp:47
std::shared_ptr< JointLimitConstraint > JointLimitConstraintPtr
Definition: SmartPointer.hpp:46
std::shared_ptr< ConstraintBase > ConstraintBasePtr
Definition: SmartPointer.hpp:42
std::shared_ptr< SoftContactConstraint > SoftContactConstraintPtr
Definition: SmartPointer.hpp:45
std::shared_ptr< const Skeleton > ConstSkeletonPtr
Definition: SmartPointer.hpp:60
std::shared_ptr< Skeleton > SkeletonPtr
Definition: SmartPointer.hpp:60
Definition: BulletCollisionDetector.cpp:63
Definition: SharedLibraryManager.hpp:43