DART 6.6.2
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Win3D.hpp
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1/*
2 * Copyright (c) 2011-2018, The DART development contributors
3 * All rights reserved.
4 *
5 * The list of contributors can be found at:
6 * https://github.com/dartsim/dart/blob/master/LICENSE
7 *
8 * This file is provided under the following "BSD-style" License:
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10 * without modification, are permitted provided that the following
11 * conditions are met:
12 * * Redistributions of source code must retain the above copyright
13 * notice, this list of conditions and the following disclaimer.
14 * * Redistributions in binary form must reproduce the above
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31 */
32
33#ifndef DART_GUI_WIN3D_HPP_
34#define DART_GUI_WIN3D_HPP_
35
36#include <Eigen/Eigen>
37
40
41namespace dart {
42namespace gui {
43
44class Win3D : public GlutWindow {
45public:
46 Win3D();
47
48 void initWindow(int _w, int _h, const char* _name) override;
49 void resize(int _w, int _h) override;
50 void render() override;
51
52 void keyboard(unsigned char _key, int _x, int _y) override;
53 void click(int _button, int _state, int _x, int _y) override;
54 void drag(int _x, int _y) override;
55
56 virtual void initGL();
57 virtual void initLights();
58
59 virtual void draw()=0;
60
61protected:
63 Eigen::Vector3d mTrans;
64 Eigen::Vector3d mEye;
65 Eigen::Vector3d mUp;
66 float mZoom;
67 float mPersp;
68
69 bool mRotate;
72};
73
74} // namespace gui
75} // namespace dart
76
77#endif // DART_GUI_WIN3D_HPP_
Definition GlutWindow.hpp:45
Definition Trackball.hpp:43
Definition Win3D.hpp:44
virtual void draw()=0
void resize(int _w, int _h) override
Definition Win3D.cpp:62
bool mRotate
Definition Win3D.hpp:69
void initWindow(int _w, int _h, const char *_name) override
Definition Win3D.cpp:55
Eigen::Vector3d mEye
Definition Win3D.hpp:64
Trackball mTrackBall
Definition Win3D.hpp:62
void click(int _button, int _state, int _x, int _y) override
Definition Win3D.cpp:112
virtual void initLights()
Definition Win3D.cpp:233
void render() override
Definition Win3D.cpp:165
virtual void initGL()
Definition Win3D.cpp:223
float mZoom
Definition Win3D.hpp:66
Eigen::Vector3d mUp
Definition Win3D.hpp:65
Win3D()
Definition Win3D.cpp:43
bool mTranslate
Definition Win3D.hpp:70
void drag(int _x, int _y) override
Definition Win3D.cpp:144
void keyboard(unsigned char _key, int _x, int _y) override
Definition Win3D.cpp:82
Eigen::Vector3d mTrans
Definition Win3D.hpp:63
float mPersp
Definition Win3D.hpp:67
bool mZooming
Definition Win3D.hpp:71
Definition BulletCollisionDetector.cpp:63