DART 6.7.3
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Aspect.hpp
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32
33#ifndef DART_COMMON_ASPECT_HPP_
34#define DART_COMMON_ASPECT_HPP_
35
36#include <string>
37
40
41namespace dart {
42namespace common {
43
44class Composite;
45
46class Aspect
47{
48public:
49
50 friend class Composite;
51
64 class State : public Cloneable<State> { };
65
68 template <class Mixin>
70
83 class Properties : public Cloneable<Properties> { };
84
87 template <class Mixin>
89
91 virtual ~Aspect() = default;
92
94 virtual std::unique_ptr<Aspect> cloneAspect() const = 0;
95
97 virtual void setAspectState(const State& otherState);
98
101 virtual const State* getAspectState() const;
102
104 virtual void setAspectProperties(const Properties& someProperties);
105
108 virtual const Properties* getAspectProperties() const;
109
110protected:
111
117 virtual void setComposite(Composite* newComposite);
118
123 virtual void loseComposite(Composite* oldComposite);
124};
125
126//==============================================================================
127template <class CompositeType>
129{
130public:
131
134
136 CompositeType* getComposite();
137
139 const CompositeType* getComposite() const;
140
142 bool hasComposite() const;
143
144protected:
145
147 void setComposite(Composite* newComposite) override;
148
150 void loseComposite(Composite* oldComposite) override;
151
153 CompositeType* mComposite;
154
155};
156
157} // namespace common
158} // namespace dart
159
160//==============================================================================
161#define DART_COMMON_ASPECT_PROPERTY_CONSTRUCTOR( ClassName, UpdatePropertiesMacro )\
162 ClassName (const ClassName &) = delete;\
163 inline ClassName (const PropertiesData& properties = PropertiesData())\
164 : AspectWithVersionedProperties< Base, Derived, PropertiesData, CompositeType, UpdatePropertiesMacro>(properties) { }
165
166//==============================================================================
167#define DART_COMMON_ASPECT_STATE_PROPERTY_CONSTRUCTORS(ClassName)\
168 ClassName (const ClassName &) = delete;\
169 inline ClassName (const StateData& state = StateData(), const PropertiesData& properties = PropertiesData())\
170 : AspectImpl(state, properties) { }\
171 inline ClassName (const PropertiesData& properties, const StateData state = StateData())\
172 : AspectImpl(properties, state) { }
173
174//==============================================================================
175#define DART_COMMON_SET_ASPECT_PROPERTY_CUSTOM( Type, Name, Update )\
176 inline void set ## Name (const Type & value)\
177 { mProperties.m ## Name = value; Update(); }
178
179//==============================================================================
180#define DART_COMMON_SET_ASPECT_PROPERTY( Type, Name )\
181 DART_COMMON_SET_ASPECT_PROPERTY_CUSTOM( Type, Name, notifyPropertiesUpdated )
182
183//==============================================================================
184#define DART_COMMON_GET_ASPECT_PROPERTY( Type, Name )\
185 inline const Type& get ## Name () const\
186 { return mProperties.m ## Name; }
187
188//==============================================================================
189#define DART_COMMON_SET_GET_ASPECT_PROPERTY( Type, Name )\
190 DART_COMMON_SET_ASPECT_PROPERTY( Type, Name )\
191 DART_COMMON_GET_ASPECT_PROPERTY( Type, Name )
192
194
195#endif // DART_COMMON_ASPECT_HPP_
If your Aspect has Properties, then that Properties class should inherit this Aspect::Properties clas...
Definition Aspect.hpp:83
If your Aspect has a State, then that State class should inherit this Aspect::State class.
Definition Aspect.hpp:64
Definition Aspect.hpp:47
virtual void setAspectProperties(const Properties &someProperties)
Set the Properties of this Aspect. By default, this does nothing.
Definition Aspect.cpp:56
virtual const State * getAspectState() const
Get the State of this Aspect.
Definition Aspect.cpp:50
virtual std::unique_ptr< Aspect > cloneAspect() const =0
Clone this Aspect into a new composite.
virtual void setAspectState(const State &otherState)
Set the State of this Aspect. By default, this does nothing.
Definition Aspect.cpp:44
virtual const Properties * getAspectProperties() const
Get the Properties of this Aspect.
Definition Aspect.cpp:62
virtual ~Aspect()=default
Virtual destructor.
virtual void setComposite(Composite *newComposite)
This function will be triggered (1) after the Aspect has been created [transfer will be false] and (2...
Definition Aspect.cpp:68
virtual void loseComposite(Composite *oldComposite)
This function will be triggered if your Aspect is about to be removed from its Composite.
Definition Aspect.cpp:74
Cloneable is a CRTP base class that provides an interface for easily creating data structures that ar...
Definition Cloneable.hpp:54
Definition Aspect.hpp:129
CompositeTrackingAspect()
Default constructor.
Definition Aspect.hpp:46
void setComposite(Composite *newComposite) override
Grab the new Composite.
Definition Aspect.hpp:75
CompositeType * getComposite()
Get the Composite of this Aspect.
Definition Aspect.hpp:54
CompositeType * mComposite
Pointer to the current Composite of this Aspect.
Definition Aspect.hpp:153
bool hasComposite() const
Returns true if this Aspect has a Composite that matches CompositeType.
Definition Aspect.hpp:68
void loseComposite(Composite *oldComposite) override
Clear the old Composite.
Definition Aspect.hpp:87
Composite is a base class that should be virtually inherited by any class that wants to be able to ma...
Definition Composite.hpp:52
The MakeCloneable class is used to easily create an Cloneable (such as Node::State) which simply take...
Definition Cloneable.hpp:85
Definition BulletCollisionDetector.cpp:63