33 #ifndef DART_COLLISION_ODE_ODECOLLISIONGROUP_HPP_
34 #define DART_COLLISION_ODE_ODECOLLISIONGROUP_HPP_
65 const std::vector<CollisionObject*>& collObjects)
override;
Definition: CollisionGroup.hpp:51
void updateEngineData()
Update engine data.
Definition: CollisionGroup.cpp:289
Definition: CollisionObject.hpp:45
OdeCollisionDetector wraps the ODE collision detector.
Definition: OdeCollisionDetector.hpp:53
Definition: OdeCollisionGroup.hpp:44
void updateCollisionGroupEngineData() override
Update the collision detection engine data such as broadphase algorithm.
Definition: OdeCollisionGroup.cpp:116
void initializeEngineData() override
Initialize the collision detection engine data such as broadphase algorithm.
Definition: OdeCollisionGroup.cpp:68
dSpaceID mSpaceId
Top-level space for all sub-spaces/collisions.
Definition: OdeCollisionGroup.hpp:81
OdeCollisionGroup(const CollisionDetectorPtr &collisionDetector)
Constructor.
Definition: OdeCollisionGroup.cpp:41
dSpaceID getOdeSpaceId() const
Returns ODE space id associated with this collision group.
Definition: OdeCollisionGroup.cpp:122
void removeCollisionObjectFromEngine(CollisionObject *object) override
Remove CollisionObject from the collision detection engine.
Definition: OdeCollisionGroup.cpp:98
void removeAllCollisionObjectsFromEngine() override
Remove all the CollisionObjects from the collision detection engine.
Definition: OdeCollisionGroup.cpp:108
void addCollisionObjectToEngine(CollisionObject *object) override
Add CollisionObject to the collision detection engine.
Definition: OdeCollisionGroup.cpp:74
virtual ~OdeCollisionGroup()
Destructor.
Definition: OdeCollisionGroup.cpp:59
void addCollisionObjectsToEngine(const std::vector< CollisionObject * > &collObjects) override
Add CollisionObjects to the collision detection engine.
Definition: OdeCollisionGroup.cpp:84
std::shared_ptr< CollisionDetector > CollisionDetectorPtr
Definition: SmartPointer.hpp:41
Definition: BulletCollisionDetector.cpp:63