DART 6.7.3
Loading...
Searching...
No Matches
ShapeFrameNode.hpp
Go to the documentation of this file.
1/*
2 * Copyright (c) 2011-2019, The DART development contributors
3 * All rights reserved.
4 *
5 * The list of contributors can be found at:
6 * https://github.com/dartsim/dart/blob/master/LICENSE
7 *
8 * This file is provided under the following "BSD-style" License:
9 * Redistribution and use in source and binary forms, with or
10 * without modification, are permitted provided that the following
11 * conditions are met:
12 * * Redistributions of source code must retain the above copyright
13 * notice, this list of conditions and the following disclaimer.
14 * * Redistributions in binary form must reproduce the above
15 * copyright notice, this list of conditions and the following
16 * disclaimer in the documentation and/or other materials provided
17 * with the distribution.
18 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND
19 * CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
20 * INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
21 * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
22 * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR
23 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
24 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
25 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF
26 * USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
27 * AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
28 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
29 * ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
30 * POSSIBILITY OF SUCH DAMAGE.
31 */
32
33#ifndef DART_GUI_OSG_SHAPEFRAMENODE_HPP_
34#define DART_GUI_OSG_SHAPEFRAMENODE_HPP_
35
36#include <map>
37#include <memory>
38#include <osg/MatrixTransform>
40
41namespace dart {
42namespace dynamics {
43class ShapeFrame;
44class Entity;
45class Shape;
46} // namespace dynamics
47
48namespace gui {
49namespace osg {
50
51namespace render {
52class ShapeNode;
53} // namespace render
54
55class WorldNode;
56
57class ShapeFrameNode : public ::osg::MatrixTransform
58{
59public:
60
64 WorldNode* worldNode);
65
68
71
73
74 const WorldNode* getWorldNode() const;
75
81 void refresh(bool shortCircuitIfUtilized = false);
82
84 bool wasUtilized() const;
85
87 void clearUtilization();
88
89protected:
90
91 virtual ~ShapeFrameNode();
92
93 void refreshShapeNode(const std::shared_ptr<dart::dynamics::Shape>& shape);
94
95 void createShapeNode(const std::shared_ptr<dart::dynamics::Shape>& shape);
96
99
102
104
109
110};
111
112} // namespace osg
113} // namespace gui
114} // namespace dart
115
116#endif // DART_GUI_OSG_SHAPEFRAMENODE_HPP_
Definition ShapeFrame.hpp:164
Definition ShapeFrameNode.hpp:58
void refresh(bool shortCircuitIfUtilized=false)
Update all rendering data for this ShapeFrame.
Definition ShapeFrameNode.cpp:111
WorldNode * mWorldNode
Pointer to the WorldNode that this ShapeFrameNode belongs to.
Definition ShapeFrameNode.hpp:101
dart::dynamics::ShapeFrame * mShapeFrame
Pointer to the ShapeFrame that this ShapeFrameNode is associated with.
Definition ShapeFrameNode.hpp:98
void createShapeNode(const std::shared_ptr< dart::dynamics::Shape > &shape)
Definition ShapeFrameNode.cpp:178
void clearUtilization()
Set mUtilized to false.
Definition ShapeFrameNode.cpp:142
bool mUtilized
True iff this ShapeFrameNode has been utilized on the latest update.
Definition ShapeFrameNode.hpp:108
WorldNode * getWorldNode()
Definition ShapeFrameNode.cpp:99
bool wasUtilized() const
True iff this ShapeFrameNode has been utilized on the latest update.
Definition ShapeFrameNode.cpp:136
dart::dynamics::ShapeFrame * getShapeFrame()
Pointer to the ShapeFrame associated with this ShapeFrameNode.
Definition ShapeFrameNode.cpp:87
render::ShapeNode * mRenderShapeNode
Definition ShapeFrameNode.hpp:103
void refreshShapeNode(const std::shared_ptr< dart::dynamics::Shape > &shape)
Definition ShapeFrameNode.cpp:154
virtual ~ShapeFrameNode()
Definition ShapeFrameNode.cpp:148
WorldNode class encapsulates a World to be displayed in OpenSceneGraph.
Definition WorldNode.hpp:65
Definition ShapeNode.hpp:59
Definition BulletCollisionDetector.cpp:63