DART 6.10.1
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Linkage.hpp
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32
33#ifndef DART_DYNAMICS_LINKAGE_HPP_
34#define DART_DYNAMICS_LINKAGE_HPP_
35
36#include <unordered_set>
38
39namespace dart {
40namespace dynamics {
41
54{
55public:
57 struct Criteria
58 {
62 {
63 INCLUDE = 0,
65 EXCLUDE,
71 };
72
74 std::vector<BodyNode*> satisfy() const;
75
78 struct Target
79 {
81 Target(
82 BodyNode* _target = nullptr,
83 ExpansionPolicy _policy = INCLUDE,
84 bool _chain = false);
85
88
92
96 bool mChain;
97 };
98
102
110 std::vector<Target> mTargets;
111
117 struct Terminal
118 {
120 Terminal(BodyNode* _terminal = nullptr, bool _inclusive = true);
121
124
128 };
129
132 std::vector<Terminal> mTerminals;
133
135 Criteria() = default;
136
149 Criteria(
150 BodyNode* start,
151 BodyNode* target,
152 bool includeUpstreamParentJoint = false);
153
154 protected:
156 void refreshTerminalMap() const;
157
159 void expansionPolicy(
160 BodyNode* _start,
161 ExpansionPolicy _policy,
162 std::vector<BodyNode*>& _bns) const;
163
165 void expandDownstream(
166 BodyNode* _start,
167 std::vector<BodyNode*>& _bns,
168 bool _includeStart) const;
169
171 void expandUpstream(
172 BodyNode* _start,
173 std::vector<BodyNode*>& _bns,
174 bool _includeStart) const;
175
177 void expandToTarget(
178 const Target& _start,
179 const Target& _target,
180 std::vector<BodyNode*>& _bns) const;
181
183 std::vector<BodyNode*> climbToTarget(
184 BodyNode* _start, BodyNode* _target) const;
185
187 std::vector<BodyNode*> climbToCommonRoot(
188 const Target& _start, const Target& _target, bool _chain) const;
189
192 void trimBodyNodes(
193 std::vector<BodyNode*>& _bns, bool _chain, bool _movingUpstream) const;
194
196 mutable std::unordered_map<BodyNode*, bool> mMapOfTerminals;
197 };
198
200 static LinkagePtr create(
201 const Criteria& _criteria, const std::string& _name = "Linkage");
202
204 LinkagePtr cloneLinkage() const;
205
207 LinkagePtr cloneLinkage(const std::string& cloneName) const;
208
209 // To expose MetaSkeleton::cloneMetaSkeleton(), which takes no cloneName.
211
212 // Documentation inherited
214 const std::string& cloneName) const override;
215
218 bool isAssembled() const;
219
221 void reassemble();
222
224 void satisfyCriteria();
225
226protected:
229 Linkage(const Criteria& _criteria, const std::string& _name = "Linkage");
230
232 virtual void update();
233
236
239 std::vector<WeakBodyNodePtr> mParentBodyNodes;
240};
241
242} // namespace dynamics
243} // namespace dart
244
245#endif // DART_DYNAMICS_LINKAGE_HPP_
BodyNode class represents a single node of the skeleton.
Definition BodyNode.hpp:79
A Linkage is a ReferentialSkeleton with the special property that all the BodyNodes included in it fo...
Definition Linkage.hpp:54
LinkagePtr cloneLinkage() const
Creates and returns a clone of this Linkage.
Definition Linkage.cpp:549
void reassemble()
Revert the assembly of this Linkage to its original structure.
Definition Linkage.cpp:611
virtual void update()
Update any metadata needed by the Linkage or its derived classes.
Definition Linkage.cpp:644
void satisfyCriteria()
Redefine this Linkage so that its Criteria is satisfied.
Definition Linkage.cpp:621
std::vector< WeakBodyNodePtr > mParentBodyNodes
Recording of the parent BodyNodes that were held by each of the BodyNodes when the Linkage was constr...
Definition Linkage.hpp:239
MetaSkeletonPtr cloneMetaSkeleton() const
Creates an identical clone of this MetaSkeleton.
Definition MetaSkeleton.cpp:328
bool isAssembled() const
Returns false if the original assembly of this Linkage has been broken in some way.
Definition Linkage.cpp:598
static LinkagePtr create(const Criteria &_criteria, const std::string &_name="Linkage")
Create a Linkage with the given Criteria.
Definition Linkage.cpp:514
Criteria mCriteria
Criteria that defines the structure of this Linkage.
Definition Linkage.hpp:235
MetaSkeletonPtr cloneMetaSkeleton() const
Creates an identical clone of this MetaSkeleton.
Definition MetaSkeleton.cpp:328
ReferentialSkeleton is a base class used to implement Linkage, Group, and other classes that are used...
Definition ReferentialSkeleton.hpp:48
std::shared_ptr< Linkage > LinkagePtr
Definition SmartPointer.hpp:74
std::shared_ptr< MetaSkeleton > MetaSkeletonPtr
Definition SmartPointer.hpp:68
Definition BulletCollisionDetector.cpp:65
This structure defines targets for the expansion criteria and the desired behavior for those targets.
Definition Linkage.hpp:79
bool mChain
If this is set to true, the expansion towards this target will terminate if (1) a fork/split in the k...
Definition Linkage.hpp:96
WeakBodyNodePtr mNode
The Linkage will expand from the starting BodyNode up to this node.
Definition Linkage.hpp:87
ExpansionPolicy mPolicy
After the target has been reached (if it is reached), the Linkage will start to follow this expansion...
Definition Linkage.hpp:91
Any expansion performed by the criteria will be halted if mTerminal is reached.
Definition Linkage.hpp:118
bool mInclusive
Whether or not the BodyNode should be included after expansion has halted.
Definition Linkage.hpp:127
WeakBodyNodePtr mTerminal
BodyNode that should halt any expansion.
Definition Linkage.hpp:123
The Criteria class is used to specify how a Linkage should be constructed.
Definition Linkage.hpp:58
Target mStart
This Target will serve as the starting point for the criteria satisfaction.
Definition Linkage.hpp:101
void expansionPolicy(BodyNode *_start, ExpansionPolicy _policy, std::vector< BodyNode * > &_bns) const
Satisfy the expansion policy of a target.
Definition Linkage.cpp:164
std::vector< BodyNode * > climbToTarget(BodyNode *_start, BodyNode *_target) const
Expand upwards from the _start BodyNode to the _target BodyNode.
Definition Linkage.cpp:401
std::vector< Target > mTargets
The Linkage will extend from mStart to each of these targets.
Definition Linkage.hpp:110
void expandToTarget(const Target &_start, const Target &_target, std::vector< BodyNode * > &_bns) const
Construct a path from start to target.
Definition Linkage.cpp:353
void refreshTerminalMap() const
Refresh the content of mMapOfTerminals.
Definition Linkage.cpp:154
std::vector< Terminal > mTerminals
Any expansion (whether from an ExpansionPolicy or an attempt to reach an entry in mTargets) will be h...
Definition Linkage.hpp:132
ExpansionPolicy
The ExpansionPolicy indicates how the collection of BodyNodes should expand from the starting BodyNod...
Definition Linkage.hpp:62
@ UPSTREAM
Include the target, and then expand upstream, toward the root of the tree.
Definition Linkage.hpp:69
@ EXCLUDE
Do not expand from the target.
Definition Linkage.hpp:65
@ INCLUDE
Do not expand from the target.
Definition Linkage.hpp:63
@ DOWNSTREAM
Include the target, and then expand downstream, toward the leaves of the tree.
Definition Linkage.hpp:67
std::vector< BodyNode * > satisfy() const
Return a vector of BodyNodes that satisfy the parameters of the Criteria.
Definition Linkage.cpp:43
std::unordered_map< BodyNode *, bool > mMapOfTerminals
Hashed set for terminals to allow quick lookup.
Definition Linkage.hpp:196
std::vector< BodyNode * > climbToCommonRoot(const Target &_start, const Target &_target, bool _chain) const
Expand upwards from both BodyNodes to a common root.
Definition Linkage.cpp:422
Criteria()=default
Constructs an empty criteria that will lead to creating an empty Linkage.
void trimBodyNodes(std::vector< BodyNode * > &_bns, bool _chain, bool _movingUpstream) const
Crawl through the list and cut it off anywhere that the criteria is violated.
Definition Linkage.cpp:458
void expandDownstream(BodyNode *_start, std::vector< BodyNode * > &_bns, bool _includeStart) const
Expand downstream.
Definition Linkage.cpp:253
void expandUpstream(BodyNode *_start, std::vector< BodyNode * > &_bns, bool _includeStart) const
Expand upstream.
Definition Linkage.cpp:280