DART  6.10.1
Marker.hpp
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32 
33 #ifndef DART_DYNAMICS_MARKER_HPP_
34 #define DART_DYNAMICS_MARKER_HPP_
35 
36 #include <Eigen/Dense>
40 
41 namespace dart {
42 namespace dynamics {
43 
44 class BodyNode;
45 
47  Marker,
48  detail::MarkerProperties,
49  FixedJacobianNode>
50 {
51 public:
56 
59 
61 
63  virtual ~Marker() = default;
64 
67 
71  DART_DEPRECATED(6.0)
73 
77  DART_DEPRECATED(6.0)
78  const BodyNode* getBodyNode() const;
79 
81  Eigen::Vector3d getLocalPosition() const;
82 
84  void setLocalPosition(const Eigen::Vector3d& offset);
85 
87  Eigen::Vector3d getWorldPosition() const;
88 
90  int getID() const;
91 
94 
97 
99  void setColor(const Eigen::Vector4d& color);
100 
102  const Eigen::Vector4d& getColor() const;
103 
104  friend class BodyNode;
105 
106 protected:
108  Marker(BodyNode* parent, const BasicProperties& properties);
109 
110  // Documentation inherited
111  Node* cloneNode(BodyNode* parent) const override;
112 
113 private:
115  int mID;
116 
118  static int msMarkerCount;
119 };
120 
121 } // namespace dynamics
122 } // namespace dart
123 
124 #endif // DART_DYNAMICS_MARKER_HPP_
#define DART_DEPRECATED(version)
Definition: Deprecated.hpp:51
BodyPropPtr properties
Definition: SdfParser.cpp:80
std::string type
Definition: SdfParser.cpp:82
detail::CompositeProperties Properties
Definition: Composite.hpp:56
This is an alternative to EmbedProperties which allows your class to also inherit other Composite obj...
Definition: EmbeddedAspect.hpp:240
typename Impl::AspectProperties AspectProperties
Definition: EmbeddedAspect.hpp:245
Definition: CompositeData.hpp:186
Definition: CompositeData.hpp:107
BodyNode class represents a single node of the skeleton.
Definition: BodyNode.hpp:79
Definition: Marker.hpp:50
Eigen::Vector3d getLocalPosition() const
Get position of this marker in the parent body node coordinates.
Definition: Marker.cpp:80
Node * cloneNode(BodyNode *parent) const override
Definition: Marker.cpp:153
void setAspectProperties(const AspectProperties &properties)
Set the AspectProperties of this Marker.
Definition: Marker.cpp:61
Eigen::Vector3d getWorldPosition() const
Get position in the world coordinates.
Definition: Marker.cpp:94
BodyNode * getBodyNode()
Get the BodyNode this Marker belongs to.
Definition: Marker.cpp:68
int mID
Unique ID of this marker globally.
Definition: Marker.hpp:115
static constexpr ConstraintType NO
Definition: Marker.hpp:53
static constexpr ConstraintType SOFT
Definition: Marker.hpp:55
virtual ~Marker()=default
Destructor.
void setColor(const Eigen::Vector4d &color)
Set the color of this Marker.
Definition: Marker.cpp:122
ConstraintType getConstraintType() const
Get constraint type. which will be useful for inverse kinematics.
Definition: Marker.cpp:116
const Eigen::Vector4d & getColor() const
Return color of this Marker.
Definition: Marker.cpp:132
static constexpr ConstraintType HARD
Definition: Marker.hpp:54
void setLocalPosition(const Eigen::Vector3d &offset)
Set position of this marker in the parent body node coordinates.
Definition: Marker.cpp:86
static int msMarkerCount
Counts the number of markers globally.
Definition: Marker.hpp:118
void setConstraintType(ConstraintType type)
Set constraint type. which will be useful for inverse kinematics.
Definition: Marker.cpp:106
int getID() const
Get global unique ID.
Definition: Marker.cpp:100
The Node class is a base class for BodyNode and any object that attaches to a BodyNode.
Definition: Node.hpp:81
Definition: Random-impl.hpp:92
Definition: BulletCollisionDetector.cpp:65
ConstraintType
Definition: MarkerAspect.hpp:46
@ SOFT
Definition: MarkerAspect.hpp:49
@ HARD
Definition: MarkerAspect.hpp:48
@ NO
Definition: MarkerAspect.hpp:47