DART 6.13.2
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#include "dart/gui/osg/Utils.hpp"
#include <osg/Geode>
#include <osg/Geometry>
#include <osg/PolygonMode>
#include <osg/Texture2D>
Namespaces | |
namespace | dart |
namespace | dart::gui |
namespace | dart::gui::osg |
Functions | |
Eigen::Vector3f | dart::gui::osg::osgToEigVec3 (const ::osg::Vec3f &vec) |
Converts osg::Vec3f to Eigen::Vector3f. | |
Eigen::Vector3d | dart::gui::osg::osgToEigVec3 (const ::osg::Vec3d &vec) |
Converts osg::Vec3d to Eigen::Vector3d. | |
Eigen::Vector4f | dart::gui::osg::osgToEigVec4 (const ::osg::Vec4f &vec) |
Converts osg::Vec4f to Eigen::Vector4f. | |
Eigen::Vector4d | dart::gui::osg::osgToEigVec4 (const ::osg::Vec4d &vec) |
Converts osg::Vec4d to Eigen::Vector4d. | |
::osg::Camera * | dart::gui::osg::createRttCamera (::osg::Camera::BufferComponent buffer, ::osg::Texture *tex, bool isAbsolute=false) |
Create a Render-To-Texture (RTT) camera. | |
::osg::Camera * | dart::gui::osg::createHudCamera (double left=0, double right=1, double bottom=0, double top=1) |
Creates a head-up display (HUD) camera that renders on the top after the main scene is drawn, which is generally used for heads-up display. | |
::osg::Geode * | dart::gui::osg::createScreenQuad (float width, float height, float scale=1.0f) |
Creates a osg::Geode of quad shape. | |