DART  6.6.2
SkelParser.cpp File Reference
#include "dart/utils/SkelParser.hpp"
#include <algorithm>
#include <cstddef>
#include <vector>
#include <Eigen/Dense>
#include <Eigen/StdVector>
#include "dart/config.hpp"
#include "dart/common/Console.hpp"
#include "dart/collision/CollisionObject.hpp"
#include "dart/collision/dart/DARTCollisionDetector.hpp"
#include "dart/collision/fcl/FCLCollisionDetector.hpp"
#include "dart/constraint/ConstraintSolver.hpp"
#include "dart/dynamics/BodyNode.hpp"
#include "dart/dynamics/SoftBodyNode.hpp"
#include "dart/dynamics/ShapeNode.hpp"
#include "dart/dynamics/SphereShape.hpp"
#include "dart/dynamics/BoxShape.hpp"
#include "dart/dynamics/CylinderShape.hpp"
#include "dart/dynamics/CapsuleShape.hpp"
#include "dart/dynamics/ConeShape.hpp"
#include "dart/dynamics/EllipsoidShape.hpp"
#include "dart/dynamics/PlaneShape.hpp"
#include "dart/dynamics/MultiSphereConvexHullShape.hpp"
#include "dart/dynamics/MeshShape.hpp"
#include "dart/dynamics/SoftMeshShape.hpp"
#include "dart/dynamics/Joint.hpp"
#include "dart/dynamics/WeldJoint.hpp"
#include "dart/dynamics/PrismaticJoint.hpp"
#include "dart/dynamics/RevoluteJoint.hpp"
#include "dart/dynamics/ScrewJoint.hpp"
#include "dart/dynamics/TranslationalJoint.hpp"
#include "dart/dynamics/TranslationalJoint2D.hpp"
#include "dart/dynamics/BallJoint.hpp"
#include "dart/dynamics/FreeJoint.hpp"
#include "dart/dynamics/EulerJoint.hpp"
#include "dart/dynamics/UniversalJoint.hpp"
#include "dart/dynamics/PlanarJoint.hpp"
#include "dart/dynamics/Skeleton.hpp"
#include "dart/dynamics/Marker.hpp"
#include "dart/utils/XmlHelpers.hpp"
#include "dart/utils/CompositeResourceRetriever.hpp"
#include "dart/utils/DartResourceRetriever.hpp"

Namespaces

 dart
 
 dart::utils
 

Variable Documentation

◆ acceleration

Eigen::VectorXd acceleration

◆ childName

std::string childName

◆ dampingCoefficient

double* dampingCoefficient

◆ force

Eigen::VectorXd force

◆ friction

double* friction

◆ index

std::size_t index

◆ initalPosition

double* initalPosition

◆ initialAcceleration

double* initialAcceleration

◆ initialForce

double* initialForce

◆ initialVelocity

double* initialVelocity

◆ initTransform

Eigen::Isometry3d initTransform

◆ lowerAcceleration

double* lowerAcceleration

◆ lowerForce

double* lowerForce

◆ lowerPosition

double* lowerPosition

◆ lowerVelocity

double* lowerVelocity

◆ markers

std::vector<dynamics::Marker::BasicProperties> markers

◆ name

std::string* name

◆ parentName

std::string parentName

◆ position

Eigen::VectorXd position

◆ preserveName

bool* preserveName

◆ properties

JointPropPtr properties

◆ restPosition

double* restPosition

◆ springStiffness

double* springStiffness

◆ type

std::string type

◆ upperAcceleration

double* upperAcceleration

◆ upperForce

double* upperForce

◆ upperPosition

double* upperPosition

◆ upperVelocity

double* upperVelocity

◆ valid

bool valid

◆ velocity

Eigen::VectorXd velocity