DART 6.7.3
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ConstraintSolver.hpp
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32
33#ifndef DART_CONSTRAINT_CONSTRAINTSOVER_HPP_
34#define DART_CONSTRAINT_CONSTRAINTSOVER_HPP_
35
36#include <vector>
37
38#include <Eigen/Dense>
39
44
45namespace dart {
46
47namespace dynamics {
48class Skeleton;
49class ShapeNodeCollisionObject;
50} // namespace dynamics
51
52namespace constraint {
53
56{
57public:
59 explicit ConstraintSolver(double timeStep);
60 // TODO(JS): Remove timeStep. The timestep can be set by world when a
61 // constraint solver is assigned to a world.
62
64 // TODO: implement copy constructor since this class contains a pointer to
65 // allocated memory.
66 ConstraintSolver(const ConstraintSolver& other) = delete;
67
69 virtual ~ConstraintSolver();
70
72 void addSkeleton(const dynamics::SkeletonPtr& skeleton);
73
75 void addSkeletons(const std::vector<dynamics::SkeletonPtr>& skeletons);
76
78 const std::vector<dynamics::SkeletonPtr>& getSkeletons() const;
79
81 void removeSkeleton(const dynamics::SkeletonPtr& skeleton);
82
84 void removeSkeletons(const std::vector<dynamics::SkeletonPtr>& skeletons);
85
87 void removeAllSkeletons();
88
90 void addConstraint(const ConstraintBasePtr& constraint);
91
93 void removeConstraint(const ConstraintBasePtr& constraint);
94
97
100
102 void setTimeStep(double _timeStep);
103
105 double getTimeStep() const;
106
110 DART_DEPRECATED(6.0)
111 void setCollisionDetector(collision::CollisionDetector* collisionDetector);
112
115 const std::shared_ptr<collision::CollisionDetector>& collisionDetector);
116
118 collision::CollisionDetectorPtr getCollisionDetector();
119
121 collision::ConstCollisionDetectorPtr getCollisionDetector() const;
122
125 collision::CollisionGroupPtr getCollisionGroup();
126
129 collision::ConstCollisionGroupPtr getCollisionGroup() const;
130
133 collision::CollisionOption& getCollisionOption();
134
137 const collision::CollisionOption& getCollisionOption() const;
138
140 collision::CollisionResult& getLastCollisionResult();
141
143 const collision::CollisionResult& getLastCollisionResult() const;
144
146 DART_DEPRECATED(6.7)
147 void setLCPSolver(std::unique_ptr<LCPSolver> lcpSolver);
148
150 DART_DEPRECATED(6.7)
151 LCPSolver* getLCPSolver() const;
152
154 void solve();
155
156protected:
157 // TODO(JS): Docstring
158 virtual void solveConstrainedGroup(ConstrainedGroup& group) = 0;
159
161 bool containSkeleton(const dynamics::ConstSkeletonPtr& skeleton) const;
162
164 bool checkAndAddSkeleton(const dynamics::SkeletonPtr& skeleton);
165
167 bool containConstraint(const ConstConstraintBasePtr& constraint) const;
168
170 bool checkAndAddConstraint(const ConstraintBasePtr& constraint);
171
173 void updateConstraints();
174
177
180
182 bool isSoftContact(const collision::Contact& contact) const;
183
185
187 collision::CollisionDetectorPtr mCollisionDetector;
188
190 collision::CollisionGroupPtr mCollisionGroup;
191
193 collision::CollisionOption mCollisionOption;
194
196 collision::CollisionResult mCollisionResult;
197
199 double mTimeStep;
200
202 std::vector<dynamics::SkeletonPtr> mSkeletons;
203
206
209
212
215
218
221
224
227
230};
231
232} // namespace constraint
233} // namespace dart
234
235#endif // DART_CONSTRAINT_CONSTRAINTSOVER_HPP_
#define DART_DEPRECATED(version)
Definition Deprecated.hpp:51
Definition CollisionDetector.hpp:56
ConstrainedGroup is a group of skeletons that interact each other with constraints.
Definition ConstrainedGroup.hpp:58
ConstraintSolver manages constraints and computes constraint impulses.
Definition ConstraintSolver.hpp:56
std::vector< SoftContactConstraintPtr > mSoftContactConstraints
Soft contact constraints those are automatically created.
Definition ConstraintSolver.hpp:208
void removeSkeletons(const std::vector< dynamics::SkeletonPtr > &skeletons)
Remove multiple skeletons.
Definition ConstraintSolver.cpp:139
std::vector< dynamics::SkeletonPtr > mSkeletons
Skeleton list.
Definition ConstraintSolver.hpp:202
collision::CollisionResult mCollisionResult
Last collision checking result.
Definition ConstraintSolver.hpp:196
void addSkeletons(const std::vector< dynamics::SkeletonPtr > &skeletons)
Add mutiple skeletons.
Definition ConstraintSolver.cpp:107
void clearLastCollisionResult()
Clears the last collision result.
Definition ConstraintSolver.cpp:192
void removeAllConstraints()
Remove all constraints.
Definition ConstraintSolver.cpp:186
bool containConstraint(const ConstConstraintBasePtr &constraint) const
Check if the constraint is contained in this solver.
Definition ConstraintSolver.cpp:364
virtual void solveConstrainedGroup(ConstrainedGroup &group)=0
std::vector< JointCoulombFrictionConstraintPtr > mJointCoulombFrictionConstraints
Joint Coulomb friction constraints those are automatically created.
Definition ConstraintSolver.hpp:220
void removeConstraint(const ConstraintBasePtr &constraint)
Remove a constraint.
Definition ConstraintSolver.cpp:169
ConstraintSolver(const ConstraintSolver &other)=delete
Copy constructor.
collision::CollisionGroupPtr getCollisionGroup()
Return collision group of collision objects that are added to this ConstraintSolver.
Definition ConstraintSolver.cpp:255
void solveConstrainedGroups()
Solve constrained groups.
Definition ConstraintSolver.cpp:618
std::vector< ContactConstraintPtr > mContactConstraints
Contact constraints those are automatically created.
Definition ConstraintSolver.hpp:205
bool checkAndAddSkeleton(const dynamics::SkeletonPtr &skeleton)
Add skeleton if the constraint is not contained in this solver.
Definition ConstraintSolver.cpp:348
void solve()
Solve constraint impulses and apply them to the skeletons.
Definition ConstraintSolver.cpp:312
void addSkeleton(const dynamics::SkeletonPtr &skeleton)
Add single skeleton.
Definition ConstraintSolver.cpp:87
collision::CollisionDetectorPtr mCollisionDetector
Collision detector.
Definition ConstraintSolver.hpp:187
bool checkAndAddConstraint(const ConstraintBasePtr &constraint)
Add constraint if the constraint is not contained in this solver.
Definition ConstraintSolver.cpp:372
void addConstraint(const ConstraintBasePtr &constraint)
Add a constraint.
Definition ConstraintSolver.cpp:154
collision::CollisionDetectorPtr getCollisionDetector()
Get collision detector.
Definition ConstraintSolver.cpp:242
double getTimeStep() const
Get time step.
Definition ConstraintSolver.cpp:205
void setTimeStep(double _timeStep)
Set time step.
Definition ConstraintSolver.cpp:198
collision::CollisionOption & getCollisionOption()
Returns collision option that is used for collision checkings in this ConstraintSolver to generate co...
Definition ConstraintSolver.cpp:267
std::vector< MimicMotorConstraintPtr > mMimicMotorConstraints
Mimic motor constraints those are automatically created.
Definition ConstraintSolver.hpp:217
std::vector< ServoMotorConstraintPtr > mServoMotorConstraints
Servo motor constraints those are automatically created.
Definition ConstraintSolver.hpp:214
void removeSkeleton(const dynamics::SkeletonPtr &skeleton)
Remove single skeleton.
Definition ConstraintSolver.cpp:120
std::vector< ConstrainedGroup > mConstrainedGroups
Constraint group list.
Definition ConstraintSolver.hpp:229
collision::CollisionResult & getLastCollisionResult()
Return the last collision checking result.
Definition ConstraintSolver.cpp:279
std::vector< ConstraintBasePtr > mManualConstraints
Constraints that manually added.
Definition ConstraintSolver.hpp:223
const std::vector< dynamics::SkeletonPtr > & getSkeletons() const
Returns all the skeletons added to this ConstraintSolver.
Definition ConstraintSolver.cpp:114
collision::CollisionGroupPtr mCollisionGroup
Collision group.
Definition ConstraintSolver.hpp:190
std::vector< ConstraintBasePtr > mActiveConstraints
Active constraints.
Definition ConstraintSolver.hpp:226
bool isSoftContact(const collision::Contact &contact) const
Return true if at least one of colliding body is soft body.
Definition ConstraintSolver.cpp:625
double mTimeStep
Time step.
Definition ConstraintSolver.hpp:199
void setLCPSolver(std::unique_ptr< LCPSolver > lcpSolver)
Set LCP solver.
Definition ConstraintSolver.cpp:292
void removeAllSkeletons()
Remove all skeletons in this constraint solver.
Definition ConstraintSolver.cpp:147
virtual ~ConstraintSolver()
Destructor.
Definition ConstraintSolver.cpp:81
std::vector< JointLimitConstraintPtr > mJointLimitConstraints
Joint limit constraints those are automatically created.
Definition ConstraintSolver.hpp:211
void updateConstraints()
Update constraints.
Definition ConstraintSolver.cpp:387
collision::CollisionOption mCollisionOption
Collision detection option.
Definition ConstraintSolver.hpp:193
bool containSkeleton(const dynamics::ConstSkeletonPtr &skeleton) const
Check if the skeleton is contained in this solver.
Definition ConstraintSolver.cpp:333
LCPSolver * getLCPSolver() const
Get LCP solver.
Definition ConstraintSolver.cpp:301
void setCollisionDetector(collision::CollisionDetector *collisionDetector)
Set collision detector.
Definition ConstraintSolver.cpp:211
void buildConstrainedGroups()
Build constrained groupsContact.
Definition ConstraintSolver.cpp:562
Definition LCPSolver.hpp:45
std::shared_ptr< JointCoulombFrictionConstraint > JointCoulombFrictionConstraintPtr
Definition SmartPointer.hpp:52
std::shared_ptr< const ConstraintBase > ConstConstraintBasePtr
Definition SmartPointer.hpp:45
std::shared_ptr< ContactConstraint > ContactConstraintPtr
Definition SmartPointer.hpp:47
std::shared_ptr< MimicMotorConstraint > MimicMotorConstraintPtr
Definition SmartPointer.hpp:51
std::shared_ptr< ServoMotorConstraint > ServoMotorConstraintPtr
Definition SmartPointer.hpp:50
std::shared_ptr< JointLimitConstraint > JointLimitConstraintPtr
Definition SmartPointer.hpp:49
std::shared_ptr< ConstraintBase > ConstraintBasePtr
Definition SmartPointer.hpp:45
std::shared_ptr< SoftContactConstraint > SoftContactConstraintPtr
Definition SmartPointer.hpp:48
std::shared_ptr< const Skeleton > ConstSkeletonPtr
Definition SmartPointer.hpp:60
std::shared_ptr< Skeleton > SkeletonPtr
Definition SmartPointer.hpp:60
Definition BulletCollisionDetector.cpp:63
Definition SharedLibraryManager.hpp:43