DART  6.7.3
Win2D.hpp
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32 
33 #ifndef DART_GUI_GLUT_WIN2D_HPP_
34 #define DART_GUI_GLUT_WIN2D_HPP_
35 
36 #include "dart/gui/glut/Window.hpp"
37 
38 namespace dart {
39 namespace gui {
40 namespace glut {
41 
43 class Win2D : public glut::Window {
44 public:
46  Win2D();
47 
49  void resize(int _w, int _h) override;
50 
52  void render() override;
53 
55  void keyboard(unsigned char _key, int _x, int _y) override;
56 
58  void click(int _button, int _state, int _x, int _y) override;
59 
61  void drag(int _x, int _y) override;
62 
64  virtual void initGL();
65 
67  virtual void draw() = 0;
68 
69 protected:
71  bool mTranslate;
72 
74  double mTransX;
75 
77  double mTransY;
78 };
79 
80 } // namespace glut
81 } // namespace gui
82 } // namespace dart
83 
84 #endif // DART_GUI_GLUT_WIN2D_HPP_
Definition: Win2D.hpp:43
void resize(int _w, int _h) override
Definition: Win2D.cpp:49
void render() override
Definition: Win2D.cpp:110
Win2D()
Definition: Win2D.cpp:43
virtual void draw()=0
void click(int _button, int _state, int _x, int _y) override
Definition: Win2D.cpp:86
void drag(int _x, int _y) override
Definition: Win2D.cpp:99
double mTransX
Definition: Win2D.hpp:74
double mTransY
Definition: Win2D.hpp:77
virtual void initGL()
Definition: Win2D.cpp:149
bool mTranslate
Definition: Win2D.hpp:71
void keyboard(unsigned char _key, int _x, int _y) override
Definition: Win2D.cpp:64
Definition: Window.hpp:46
Definition: BulletCollisionDetector.cpp:63