BodyNode class represents a single node of the skeleton.
Definition: BodyNode.hpp:78
Definition: DistanceFilter.hpp:53
bool areAdjacentBodies(const dynamics::BodyNode *bodyNode1, const dynamics::BodyNode *bodyNode2) const
Definition: DistanceFilter.cpp:80
bool needDistance(const CollisionObject *object1, const CollisionObject *object2) const override
Definition: DistanceFilter.cpp:42