DART  6.10.1
CollisionShapes.hpp File Reference
#include <cmath>
#include <assimp/scene.h>
#include "dart/collision/fcl/BackwardCompatibility.hpp"
#include "dart/math/Constants.hpp"

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Namespaces

 dart
 
 dart::collision
 

Functions

template<class BV >
::fcl::BVHModel< BV > * dart::collision::createMesh (float _scaleX, float _scaleY, float _scaleZ, const aiScene *_mesh, const dart::collision::fcl::Transform3 &_transform)
 
template<class BV >
::fcl::BVHModel< BV > * dart::collision::createEllipsoid (float _sizeX, float _sizeY, float _sizeZ, const dart::collision::fcl::Transform3 &_transform)
 
template<class BV >
::fcl::BVHModel< BV > * dart::collision::createCube (float _sizeX, float _sizeY, float _sizeZ, const dart::collision::fcl::Transform3 &_transform)
 
template<class BV >
::fcl::BVHModel< BV > * dart::collision::createCylinder (double _baseRadius, double _topRadius, double _height, int _slices, int _stacks, const dart::collision::fcl::Transform3 &_transform)