DART 6.10.1
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ShapeNode.hpp
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32
33#ifndef DART_DYNAMICS_SHAPENODE_HPP_
34#define DART_DYNAMICS_SHAPENODE_HPP_
35
36#include <Eigen/Dense>
37
40
41namespace dart {
42namespace dynamics {
43
44class VisualAspect;
45class CollisionAspect;
46class DynamicsAspect;
47
49{
50public:
51 friend class BodyNode;
52
54 const ShapeNode* thisShapeNode,
55 const ShapePtr& oldShape,
56 const ShapePtr& newShape)>;
57
59 const ShapeNode* thisShapeNode,
60 const Eigen::Isometry3d& oldTransform,
61 const Eigen::Isometry3d& newTransform)>;
62
65
67
69 virtual ~ShapeNode() = default;
70
73
76
78 void copy(const ShapeNode& other);
79
81 void copy(const ShapeNode* other);
82
84 ShapeNode& operator=(const ShapeNode& other);
85
87 void setRelativeTransform(const Eigen::Isometry3d& transform) override;
88
90 void setRelativeRotation(const Eigen::Matrix3d& rotation);
91
93 Eigen::Matrix3d getRelativeRotation() const;
94
96 void setRelativeTranslation(const Eigen::Vector3d& translation);
97
99 void setOffset(const Eigen::Vector3d& offset);
100
102 Eigen::Vector3d getRelativeTranslation() const;
103
105 Eigen::Vector3d getOffset() const;
106
107 // Documentation inherited
108 ShapeNode* asShapeNode() override;
109
110 // Documentation inherited
111 const ShapeNode* asShapeNode() const override;
112
113 EIGEN_MAKE_ALIGNED_OPERATOR_NEW
114
115protected:
117 ShapeNode(BodyNode* bodyNode, const BasicProperties& properties);
118
120 ShapeNode(
121 BodyNode* bodyNode,
122 const ShapePtr& shape,
123 const std::string& name = "ShapeNode");
124
127 Node* cloneNode(BodyNode* parent) const override;
128};
129
130} // namespace dynamics
131} // namespace dart
132
133#endif // DART_DYNAMICS_SHAPENODE_HPP_
BodyPropPtr properties
Definition SdfParser.cpp:80
std::string * name
Definition SkelParser.cpp:1697
detail::CompositeProperties Properties
Definition Composite.hpp:56
Definition Signal.hpp:109
Definition CompositeData.hpp:186
Definition CompositeData.hpp:107
BodyNode class represents a single node of the skeleton.
Definition BodyNode.hpp:79
Definition CompositeNode.hpp:96
The Node class is a base class for BodyNode and any object that attaches to a BodyNode.
Definition Node.hpp:81
Definition ShapeNode.hpp:49
Eigen::Vector3d getRelativeTranslation() const
Get translation of this shape node relative to the parent frame.
Definition ShapeNode.cpp:123
Eigen::Matrix3d getRelativeRotation() const
Get rotation of this shape node relative to the parent frame.
Definition ShapeNode.cpp:102
void setRelativeTranslation(const Eigen::Vector3d &translation)
Set translation of this shape node relative to the parent frame.
Definition ShapeNode.cpp:108
const Properties getShapeNodeProperties() const
Get the Properties of this ShapeNode.
Definition ShapeNode.cpp:46
Node * cloneNode(BodyNode *parent) const override
Create a clone of this ShapeNode.
Definition ShapeNode.cpp:174
Eigen::Vector3d getOffset() const
Same as getRelativeTranslation()
Definition ShapeNode.cpp:129
void setRelativeTransform(const Eigen::Isometry3d &transform) override
Set transformation of this shape node relative to the parent frame.
Definition ShapeNode.cpp:77
void setProperties(const Properties &properties)
Set the Properties of this ShapeNode.
Definition ShapeNode.cpp:40
void setOffset(const Eigen::Vector3d &offset)
Same as setRelativeTranslation(offset)
Definition ShapeNode.cpp:117
ShapeNode * asShapeNode() override
Definition ShapeNode.cpp:135
void setRelativeRotation(const Eigen::Matrix3d &rotation)
Set rotation of this shape node relative to the parent frame.
Definition ShapeNode.cpp:93
void copy(const ShapeNode &other)
Copy the properties of another ShapeNode.
Definition ShapeNode.cpp:52
ShapeNode & operator=(const ShapeNode &other)
Same as copy(const ShapeNode&)
Definition ShapeNode.cpp:70
virtual ~ShapeNode()=default
Destructor.
std::shared_ptr< Shape > ShapePtr
Definition SmartPointer.hpp:81
Definition BulletCollisionDetector.cpp:65