DART 6.12.2
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BulletCollisionDetector.hpp
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32
33#ifndef DART_COLLISION_BULLET_BULLETCOLLISIONDETECTOR_HPP_
34#define DART_COLLISION_BULLET_BULLETCOLLISIONDETECTOR_HPP_
35
36#include <vector>
37
38#include <assimp/scene.h>
39
44
45namespace dart {
46namespace collision {
47
49{
50public:
52
53 friend class CollisionDetector;
54
55 static std::shared_ptr<BulletCollisionDetector> create();
56
58 ~BulletCollisionDetector() override;
59
60 // Documentation inherited
61 std::shared_ptr<CollisionDetector> cloneWithoutCollisionObjects()
62 const override;
63
64 // Documentation inherited
65 const std::string& getType() const override;
66
68 static const std::string& getStaticType();
69
70 // Documentation inherited
71 std::unique_ptr<CollisionGroup> createCollisionGroup() override;
72
73 // Documentation inherited
74 bool collide(
75 CollisionGroup* group,
76 const CollisionOption& option = CollisionOption(false, 1u, nullptr),
77 CollisionResult* result = nullptr) override;
78
79 // Documentation inherited
80 bool collide(
81 CollisionGroup* group1,
82 CollisionGroup* group2,
83 const CollisionOption& option = CollisionOption(false, 1u, nullptr),
84 CollisionResult* result = nullptr) override;
85
86 // Documentation inherited
87 double distance(
88 CollisionGroup* group,
89 const DistanceOption& option = DistanceOption(false, 0.0, nullptr),
90 DistanceResult* result = nullptr) override;
91
92 // Documentation inherited
93 double distance(
94 CollisionGroup* group1,
95 CollisionGroup* group2,
96 const DistanceOption& option = DistanceOption(false, 0.0, nullptr),
97 DistanceResult* result = nullptr) override;
98
99 // Documentation inherited
100 bool raycast(
101 CollisionGroup* group,
102 const Eigen::Vector3d& from,
103 const Eigen::Vector3d& to,
105 RaycastResult* result = nullptr) override;
106
107protected:
110
111 // Documentation inherited
112 std::unique_ptr<CollisionObject> createCollisionObject(
113 const dynamics::ShapeFrame* shapeFrame) override;
114
115 // Documentation inherited
116 void refreshCollisionObject(CollisionObject* object) override;
117
118 // Documentation inherited
120
121private:
122 std::shared_ptr<BulletCollisionShape> claimBulletCollisionShape(
123 const dynamics::ConstShapePtr& shape);
124
126
127 std::unique_ptr<BulletCollisionShape> createBulletCollisionShape(
128 const dynamics::ConstShapePtr& shape);
129
146
148 struct ShapeInfo final
149 {
151 std::weak_ptr<BulletCollisionShape> mShape;
152
154 std::size_t mLastKnownVersion;
155 };
156
157private:
158 std::map<dynamics::ConstShapePtr, ShapeInfo> mShapeMap;
159
160 std::unique_ptr<BulletCollisionGroup> mGroupForFiltering;
161
163};
164
165} // namespace collision
166} // namespace dart
167
168#endif // DART_COLLISION_BULLET_BULLETCOLLISIONDETECTOR_HPP_
const CollisionOption & option
Collision option of DART.
Definition FCLCollisionDetector.cpp:157
CollisionResult * result
Collision result of DART.
Definition FCLCollisionDetector.cpp:160
This deleter is responsible for deleting BulletCollsionShape objects and removing them from mShapeMap...
Definition BulletCollisionDetector.hpp:134
dynamics::ConstShapePtr mShape
Definition BulletCollisionDetector.hpp:144
void operator()(BulletCollisionShape *shape) const
Definition BulletCollisionDetector.cpp:692
BulletCollisionDetector * mBulletCollisionDetector
Definition BulletCollisionDetector.hpp:142
Definition BulletCollisionDetector.hpp:49
void notifyCollisionObjectDestroying(CollisionObject *object) override
Notify that a CollisionObject is destroying. Do nothing by default.
Definition BulletCollisionDetector.cpp:432
std::shared_ptr< CollisionDetector > cloneWithoutCollisionObjects() const override
Create a clone of this CollisionDetector.
Definition BulletCollisionDetector.cpp:123
bool collide(CollisionGroup *group, const CollisionOption &option=CollisionOption(false, 1u, nullptr), CollisionResult *result=nullptr) override
Perform collision check for a single group.
Definition BulletCollisionDetector.cpp:223
std::unique_ptr< BulletCollisionShape > createBulletCollisionShape(const dynamics::ConstShapePtr &shape)
Definition BulletCollisionDetector.cpp:481
BulletCollisionDetector()
Constructor.
Definition BulletCollisionDetector.cpp:406
const std::string & getType() const override
Return collision detection engine type as a std::string.
Definition BulletCollisionDetector.cpp:129
std::shared_ptr< BulletCollisionShape > claimBulletCollisionShape(const dynamics::ConstShapePtr &shape)
Definition BulletCollisionDetector.cpp:440
static std::shared_ptr< BulletCollisionDetector > create()
Definition BulletCollisionDetector.cpp:109
~BulletCollisionDetector() override
Constructor.
Definition BulletCollisionDetector.cpp:116
void refreshCollisionObject(CollisionObject *object) override
Update the collision geometry of a ShapeFrame.
Definition BulletCollisionDetector.cpp:422
static Registrar< BulletCollisionDetector > mRegistrar
Definition BulletCollisionDetector.hpp:162
void reclaimBulletCollisionShape(const dynamics::ConstShapePtr &shape)
Definition BulletCollisionDetector.cpp:467
std::map< dynamics::ConstShapePtr, ShapeInfo > mShapeMap
Definition BulletCollisionDetector.hpp:158
double distance(CollisionGroup *group, const DistanceOption &option=DistanceOption(false, 0.0, nullptr), DistanceResult *result=nullptr) override
Get the minimum signed distance between the Shape pairs in the given CollisionGroup.
Definition BulletCollisionDetector.cpp:308
static const std::string & getStaticType()
Get collision detector type for this class.
Definition BulletCollisionDetector.cpp:135
std::unique_ptr< CollisionObject > createCollisionObject(const dynamics::ShapeFrame *shapeFrame) override
Create CollisionObject.
Definition BulletCollisionDetector.cpp:412
std::unique_ptr< BulletCollisionGroup > mGroupForFiltering
Definition BulletCollisionDetector.hpp:160
std::unique_ptr< CollisionGroup > createCollisionGroup() override
Create a collision group.
Definition BulletCollisionDetector.cpp:142
bool raycast(CollisionGroup *group, const Eigen::Vector3d &from, const Eigen::Vector3d &to, const RaycastOption &option=RaycastOption(), RaycastResult *result=nullptr) override
Performs raycast to a collision group.
Definition BulletCollisionDetector.cpp:345
Definition CollisionDetector.hpp:58
virtual std::unique_ptr< CollisionGroup > createCollisionGroup()=0
Create a collision group.
Definition CollisionGroup.hpp:54
Definition CollisionObject.hpp:45
Definition CollisionResult.hpp:53
Helper class to register a object creator function to the Singleton.
Definition Factory.hpp:125
Definition ShapeFrame.hpp:192
std::shared_ptr< const Shape > ConstShapePtr
Definition SmartPointer.hpp:81
Definition BulletCollisionDetector.cpp:60
Information for a shape that was generated by this collision detector.
Definition BulletCollisionDetector.hpp:149
std::size_t mLastKnownVersion
The last version of the shape, as known by this collision detector.
Definition BulletCollisionDetector.hpp:154
std::weak_ptr< BulletCollisionShape > mShape
A weak reference to the shape.
Definition BulletCollisionDetector.hpp:151
Definition BulletCollisionShape.hpp:44
Definition CollisionOption.hpp:45
Definition DistanceOption.hpp:45
Definition DistanceResult.hpp:47
Definition RaycastOption.hpp:43
Definition RaycastResult.hpp:64