33#ifndef DART_COLLISION_BULLET_BULLETCOLLISIONDETECTOR_HPP_
34#define DART_COLLISION_BULLET_BULLETCOLLISIONDETECTOR_HPP_
38#include <assimp/scene.h>
55 static std::shared_ptr<BulletCollisionDetector>
create();
65 const std::string&
getType()
const override;
102 const Eigen::Vector3d& from,
103 const Eigen::Vector3d& to,
151 std::weak_ptr<BulletCollisionShape>
mShape;
const CollisionOption & option
Collision option of DART.
Definition FCLCollisionDetector.cpp:157
CollisionResult * result
Collision result of DART.
Definition FCLCollisionDetector.cpp:160
This deleter is responsible for deleting BulletCollsionShape objects and removing them from mShapeMap...
Definition BulletCollisionDetector.hpp:134
dynamics::ConstShapePtr mShape
Definition BulletCollisionDetector.hpp:144
void operator()(BulletCollisionShape *shape) const
Definition BulletCollisionDetector.cpp:692
BulletCollisionDetector * mBulletCollisionDetector
Definition BulletCollisionDetector.hpp:142
Definition BulletCollisionDetector.hpp:49
void notifyCollisionObjectDestroying(CollisionObject *object) override
Notify that a CollisionObject is destroying. Do nothing by default.
Definition BulletCollisionDetector.cpp:432
std::shared_ptr< CollisionDetector > cloneWithoutCollisionObjects() const override
Create a clone of this CollisionDetector.
Definition BulletCollisionDetector.cpp:123
bool collide(CollisionGroup *group, const CollisionOption &option=CollisionOption(false, 1u, nullptr), CollisionResult *result=nullptr) override
Perform collision check for a single group.
Definition BulletCollisionDetector.cpp:223
std::unique_ptr< BulletCollisionShape > createBulletCollisionShape(const dynamics::ConstShapePtr &shape)
Definition BulletCollisionDetector.cpp:481
BulletCollisionDetector()
Constructor.
Definition BulletCollisionDetector.cpp:406
const std::string & getType() const override
Return collision detection engine type as a std::string.
Definition BulletCollisionDetector.cpp:129
std::shared_ptr< BulletCollisionShape > claimBulletCollisionShape(const dynamics::ConstShapePtr &shape)
Definition BulletCollisionDetector.cpp:440
static std::shared_ptr< BulletCollisionDetector > create()
Definition BulletCollisionDetector.cpp:109
~BulletCollisionDetector() override
Constructor.
Definition BulletCollisionDetector.cpp:116
void refreshCollisionObject(CollisionObject *object) override
Update the collision geometry of a ShapeFrame.
Definition BulletCollisionDetector.cpp:422
static Registrar< BulletCollisionDetector > mRegistrar
Definition BulletCollisionDetector.hpp:162
void reclaimBulletCollisionShape(const dynamics::ConstShapePtr &shape)
Definition BulletCollisionDetector.cpp:467
std::map< dynamics::ConstShapePtr, ShapeInfo > mShapeMap
Definition BulletCollisionDetector.hpp:158
double distance(CollisionGroup *group, const DistanceOption &option=DistanceOption(false, 0.0, nullptr), DistanceResult *result=nullptr) override
Get the minimum signed distance between the Shape pairs in the given CollisionGroup.
Definition BulletCollisionDetector.cpp:308
static const std::string & getStaticType()
Get collision detector type for this class.
Definition BulletCollisionDetector.cpp:135
std::unique_ptr< CollisionObject > createCollisionObject(const dynamics::ShapeFrame *shapeFrame) override
Create CollisionObject.
Definition BulletCollisionDetector.cpp:412
std::unique_ptr< BulletCollisionGroup > mGroupForFiltering
Definition BulletCollisionDetector.hpp:160
std::unique_ptr< CollisionGroup > createCollisionGroup() override
Create a collision group.
Definition BulletCollisionDetector.cpp:142
bool raycast(CollisionGroup *group, const Eigen::Vector3d &from, const Eigen::Vector3d &to, const RaycastOption &option=RaycastOption(), RaycastResult *result=nullptr) override
Performs raycast to a collision group.
Definition BulletCollisionDetector.cpp:345
Definition CollisionDetector.hpp:58
virtual std::unique_ptr< CollisionGroup > createCollisionGroup()=0
Create a collision group.
Definition CollisionGroup.hpp:54
Definition CollisionObject.hpp:45
Definition CollisionResult.hpp:53
Helper class to register a object creator function to the Singleton.
Definition Factory.hpp:125
Definition ShapeFrame.hpp:192
std::shared_ptr< const Shape > ConstShapePtr
Definition SmartPointer.hpp:81
Definition BulletCollisionDetector.cpp:60
Information for a shape that was generated by this collision detector.
Definition BulletCollisionDetector.hpp:149
std::size_t mLastKnownVersion
The last version of the shape, as known by this collision detector.
Definition BulletCollisionDetector.hpp:154
std::weak_ptr< BulletCollisionShape > mShape
A weak reference to the shape.
Definition BulletCollisionDetector.hpp:151
Definition BulletCollisionShape.hpp:44
Definition CollisionOption.hpp:45
Definition DistanceOption.hpp:45
Definition DistanceResult.hpp:47
Definition RaycastOption.hpp:43
Definition RaycastResult.hpp:64