33 #ifndef DART_DYNAMICS_FREEJOINT_HPP_
34 #define DART_DYNAMICS_FREEJOINT_HPP_
38 #include <Eigen/Dense>
72 const std::string&
getType()
const override;
78 bool isCyclic(std::size_t _index)
const override;
95 const Eigen::Isometry3d& tf,
102 const Eigen::Isometry3d& tf,
110 const Eigen::Isometry3d& tf,
112 bool applyToAllRootBodies =
true);
141 const Eigen::Isometry3d* newTransform,
142 const Frame* withRespectTo,
144 const Frame* velRelativeTo,
145 const Frame* velInCoordinatesOf,
147 const Frame* accRelativeTo,
148 const Frame* accInCoordinatesOf);
157 void setTransform(
const Eigen::Isometry3d& newTransform,
173 const Frame* inCoordinatesOf);
182 const Frame* relativeTo,
183 const Frame* inCoordinatesOf);
225 const Frame* inCoordinatesOf);
235 const Frame* relativeTo,
236 const Frame* inCoordinatesOf);
298 const Eigen::Isometry3d&
getQ()
const;
303 mutable Eigen::Isometry3d
mQ;
307 EIGEN_MAKE_ALIGNED_OPERATOR_NEW
#define DART_DEFINE_ALIGNED_SHARED_OBJECT_CREATOR(class_name)
Definition: Memory.hpp:148
BodyPropPtr properties
Definition: SdfParser.cpp:80
Terminator for the variadic template.
Definition: CompositeJoiner.hpp:45
BodyNode class represents a single node of the skeleton.
Definition: BodyNode.hpp:78
The Frame class serves as the backbone of DART's kinematic tree structure.
Definition: Frame.hpp:57
static Frame * World()
Definition: Frame.cpp:72
class FreeJoint
Definition: FreeJoint.hpp:47
void setRelativeTransform(const Eigen::Isometry3d &newTransform)
Set the transform of the child BodyNode relative to the parent BodyNode.
Definition: FreeJoint.cpp:163
Eigen::Vector6d getPositionDifferencesStatic(const Eigen::Vector6d &_q2, const Eigen::Vector6d &_q1) const override
Definition: FreeJoint.cpp:513
FreeJoint(const FreeJoint &)=delete
void setLinearAcceleration(const Eigen::Vector3d &newLinearAcceleration, const Frame *relativeTo=Frame::World(), const Frame *inCoordinatesOf=Frame::World())
Set the linear portion of classical acceleration of the child BodyNode relative to an arbitrary Frame...
Definition: FreeJoint.cpp:428
Properties getFreeJointProperties() const
Get the Properties of this FreeJoint.
Definition: FreeJoint.cpp:58
void updateDegreeOfFreedomNames() override
Definition: FreeJoint.cpp:572
static const std::string & getStaticType()
Get joint type for this class.
Definition: FreeJoint.cpp:549
void updateRelativeJacobian(bool _mandatory=true) const override
Definition: FreeJoint.cpp:600
void updateRelativeTransform() const override
Definition: FreeJoint.cpp:589
void setRelativeSpatialVelocity(const Eigen::Vector6d &newSpatialVelocity)
Set the spatial velocity of the child BodyNode relative to the parent BodyNode.
Definition: FreeJoint.cpp:183
void setLinearVelocity(const Eigen::Vector3d &newLinearVelocity, const Frame *relativeTo=Frame::World(), const Frame *inCoordinatesOf=Frame::World())
Set the linear portion of classical velocity of the child BodyNode relative to an arbitrary Frame.
Definition: FreeJoint.cpp:262
void setRelativeSpatialAcceleration(const Eigen::Vector6d &newSpatialAcceleration)
Set the spatial acceleration of the child BodyNode relative to the parent BodyNode.
Definition: FreeJoint.cpp:334
void setSpatialMotion(const Eigen::Isometry3d *newTransform, const Frame *withRespectTo, const Eigen::Vector6d *newSpatialVelocity, const Frame *velRelativeTo, const Frame *velInCoordinatesOf, const Eigen::Vector6d *newSpatialAcceleration, const Frame *accRelativeTo, const Frame *accInCoordinatesOf)
Set the transform, spatial velocity, and spatial acceleration of the child BodyNode relative to an ar...
Definition: FreeJoint.cpp:139
void setAngularAcceleration(const Eigen::Vector3d &newAngularAcceleration, const Frame *relativeTo=Frame::World(), const Frame *inCoordinatesOf=Frame::World())
Set the angular portion of classical acceleration of the child BodyNode relative to an arbitrary Fram...
Definition: FreeJoint.cpp:468
void updateRelativeJacobianTimeDeriv() const override
Definition: FreeJoint.cpp:607
void setSpatialAcceleration(const Eigen::Vector6d &newSpatialAcceleration, const Frame *relativeTo, const Frame *inCoordinatesOf)
Set the spatial acceleration of the child BodyNode relative to an arbitrary Frame.
Definition: FreeJoint.cpp:364
void integratePositions(double _dt) override
Definition: FreeJoint.cpp:563
Joint * clone() const override
Definition: FreeJoint.cpp:537
const std::string & getType() const override
Definition: FreeJoint.cpp:543
static void setTransform(Joint *joint, const Eigen::Isometry3d &tf, const Frame *withRespectTo=Frame::World())
If the given joint is a FreeJoint, then set the transform of the given Joint's child BodyNode so that...
Definition: FreeJoint.cpp:83
void setAngularVelocity(const Eigen::Vector3d &newAngularVelocity, const Frame *relativeTo=Frame::World(), const Frame *inCoordinatesOf=Frame::World())
Set the angular portion of classical velocity of the child BodyNode relative to an arbitrary Frame.
Definition: FreeJoint.cpp:298
static Eigen::Isometry3d convertToTransform(const Eigen::Vector6d &_positions)
Convert a FreeJoint-style 6D vector into a transform.
Definition: FreeJoint.cpp:73
static Eigen::Vector6d convertToPositions(const Eigen::Isometry3d &_tf)
Convert a transform into a 6D vector that can be used to set the positions of a FreeJoint.
Definition: FreeJoint.cpp:64
const Eigen::Isometry3d & getQ() const
Access mQ, which is an auto-updating variable.
Definition: FreeJoint.cpp:613
Eigen::Isometry3d mQ
Transformation matrix dependent on generalized coordinates.
Definition: FreeJoint.hpp:303
virtual ~FreeJoint()
Destructor.
Definition: FreeJoint.cpp:52
void setSpatialVelocity(const Eigen::Vector6d &newSpatialVelocity, const Frame *relativeTo, const Frame *inCoordinatesOf)
Set the spatial velocity of the child BodyNode relative to an arbitrary Frame.
Definition: FreeJoint.cpp:209
bool isCyclic(std::size_t _index) const override
Definition: FreeJoint.cpp:556
Definition: GenericJoint.hpp:49
const GenericJoint< math::SE3Space >::JacobianMatrix & getRelativeJacobianStatic() const
Fixed-size version of getRelativeJacobian()
Definition: GenericJoint.hpp:1588
detail::GenericJointProperties< math::SE3Space > Properties
Definition: GenericJoint.hpp:64
class Joint
Definition: Joint.hpp:59
class Skeleton
Definition: Skeleton.hpp:59
Matrix< double, 6, 1 > Vector6d
Definition: MathTypes.hpp:49
Matrix< double, 6, 6 > Matrix6d
Definition: MathTypes.hpp:50
Definition: BulletCollisionDetector.cpp:63
Definition: FreeJoint.hpp:55
virtual ~Properties()=default
Properties(const Base::Properties &properties=Base::Properties())
Definition: FreeJoint.cpp:45