DART 6.7.3
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CollisionDetector.hpp
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32
33#ifndef DART_COLLISION_COLLISIONDETECTOR_HPP_
34#define DART_COLLISION_COLLISIONDETECTOR_HPP_
35
36#include <vector>
37#include <map>
38
39#include <Eigen/Dense>
40
49
50namespace dart {
51namespace collision {
52
53class CollisionObject;
54
55class CollisionDetector : public std::enable_shared_from_this<CollisionDetector>
56{
57public:
58
59 friend class CollisionObject;
60 friend class CollisionGroup;
61
63 std::string, CollisionDetector, std::shared_ptr<CollisionDetector>>;
64
66
67 template <typename Derived>
69 std::string, CollisionDetector, Derived, std::shared_ptr<CollisionDetector>>;
70
72 static Factory* getFactory();
73
75 virtual ~CollisionDetector() = default;
76
79 virtual std::shared_ptr<CollisionDetector> cloneWithoutCollisionObjects() = 0;
80
82 virtual const std::string& getType() const = 0;
83
85 virtual std::unique_ptr<CollisionGroup> createCollisionGroup() = 0;
86
92 std::shared_ptr<CollisionGroup> createCollisionGroupAsSharedPtr();
93
103 template <typename... Args>
104 std::unique_ptr<CollisionGroup> createCollisionGroup(const Args&... args);
105
107 template <typename... Args>
108 std::shared_ptr<CollisionGroup> createCollisionGroupAsSharedPtr(
109 const Args&... args);
110
114 virtual bool collide(
115 CollisionGroup* group,
116 const CollisionOption& option = CollisionOption(false, 1u, nullptr),
117 CollisionResult* result = nullptr) = 0;
118
122 virtual bool collide(
123 CollisionGroup* group1,
124 CollisionGroup* group2,
125 const CollisionOption& option = CollisionOption(false, 1u, nullptr),
126 CollisionResult* result = nullptr) = 0;
127
136 virtual double distance(
137 CollisionGroup* group,
138 const DistanceOption& option = DistanceOption(false, 0.0, nullptr),
139 DistanceResult* result = nullptr) = 0;
140
153 virtual double distance(
154 CollisionGroup* group1,
155 CollisionGroup* group2,
156 const DistanceOption& option = DistanceOption(false, 0.0, nullptr),
157 DistanceResult* result = nullptr) = 0;
158
159protected:
160
164
166 CollisionDetector() = default;
167
170 std::shared_ptr<CollisionObject> claimCollisionObject(
171 const dynamics::ShapeFrame* shapeFrame);
172
174 virtual std::unique_ptr<CollisionObject> createCollisionObject(
175 const dynamics::ShapeFrame* shapeFrame) = 0;
176
178 virtual void refreshCollisionObject(CollisionObject* object) = 0;
179
182
183protected:
184
185 std::unique_ptr<CollisionObjectManager> mCollisionObjectManager;
186
187};
188
189//==============================================================================
191{
192public:
193
196
199 virtual std::shared_ptr<CollisionObject> claimCollisionObject(
200 const dynamics::ShapeFrame* shapeFrame) = 0;
201
204
206 virtual ~CollisionObjectManager() = default;
207
208protected:
209
211
212};
213
214//==============================================================================
217{
218public:
219
222
223 // Documentation inherited
224 std::shared_ptr<CollisionObject> claimCollisionObject(
225 const dynamics::ShapeFrame* shapeFrame);
226
227private:
228
239
241
242};
243
244//==============================================================================
247{
248public:
249
252
255
256 // Documentation inherited
257 std::shared_ptr<CollisionObject> claimCollisionObject(
258 const dynamics::ShapeFrame* shapeFrame);
259
260private:
261
272
274
276 std::weak_ptr<CollisionObject>>;
277
279
280};
281
282} // namespace collision
283} // namespace dart
284
286
287#endif // DART_COLLISION_COLLISIONDETECTOR_HPP_
const CollisionOption & option
Collision option of DART.
Definition FCLCollisionDetector.cpp:154
CollisionResult * result
Collision result of DART.
Definition FCLCollisionDetector.cpp:157
virtual std::shared_ptr< CollisionObject > claimCollisionObject(const dynamics::ShapeFrame *shapeFrame)=0
Claim CollisionObject associated with shapeFrame.
CollisionDetector * getCollisionDetector()
Returns collision detector.
Definition CollisionDetector.cpp:86
CollisionDetector * mCollisionDetector
Definition CollisionDetector.hpp:210
virtual ~CollisionObjectManager()=default
Virtual destructor.
CollisionObjectMap mCollisionObjectMap
Definition CollisionDetector.hpp:278
std::shared_ptr< CollisionObject > claimCollisionObject(const dynamics::ShapeFrame *shapeFrame)
Claim CollisionObject associated with shapeFrame.
Definition CollisionDetector.cpp:152
std::map< const dynamics::ShapeFrame *, std::weak_ptr< CollisionObject > > CollisionObjectMap
Definition CollisionDetector.hpp:276
virtual ~ManagerForSharableCollisionObjects()
Destructor.
Definition CollisionDetector.cpp:145
const CollisionObjectDeleter mCollisionObjectDeleter
Definition CollisionDetector.hpp:273
std::shared_ptr< CollisionObject > claimCollisionObject(const dynamics::ShapeFrame *shapeFrame)
Claim CollisionObject associated with shapeFrame.
Definition CollisionDetector.cpp:103
const CollisionObjectDeleter mCollisionObjectDeleter
Definition CollisionDetector.hpp:240
Definition CollisionDetector.hpp:56
virtual std::unique_ptr< CollisionObject > createCollisionObject(const dynamics::ShapeFrame *shapeFrame)=0
Create CollisionObject.
virtual double distance(CollisionGroup *group, const DistanceOption &option=DistanceOption(false, 0.0, nullptr), DistanceResult *result=nullptr)=0
Get the minimum signed distance between the Shape pairs in the given CollisionGroup.
CollisionDetector()=default
Constructor.
std::shared_ptr< CollisionObject > claimCollisionObject(const dynamics::ShapeFrame *shapeFrame)
Claim CollisionObject associated with shapeFrame.
Definition CollisionDetector.cpp:60
virtual std::shared_ptr< CollisionDetector > cloneWithoutCollisionObjects()=0
Create a clone of this CollisionDetector.
virtual void notifyCollisionObjectDestroying(CollisionObject *object)
Notify that a CollisionObject is destroying. Do nothing by default.
Definition CollisionDetector.cpp:70
virtual bool collide(CollisionGroup *group, const CollisionOption &option=CollisionOption(false, 1u, nullptr), CollisionResult *result=nullptr)=0
Perform collision check for a single group.
std::shared_ptr< CollisionGroup > createCollisionGroupAsSharedPtr()
Helper function that creates and returns CollisionGroup as a shared_ptr.
Definition CollisionDetector.cpp:54
virtual std::unique_ptr< CollisionGroup > createCollisionGroup()=0
Create a collision group.
virtual const std::string & getType() const =0
Return collision detection engine type as a std::string.
static Factory * getFactory()
Returns the singleton factory.
Definition CollisionDetector.cpp:47
virtual ~CollisionDetector()=default
Destructor.
virtual void refreshCollisionObject(CollisionObject *object)=0
Update the collision geometry of a ShapeFrame.
virtual bool collide(CollisionGroup *group1, CollisionGroup *group2, const CollisionOption &option=CollisionOption(false, 1u, nullptr), CollisionResult *result=nullptr)=0
Perform collision check for two groups.
std::unique_ptr< CollisionObjectManager > mCollisionObjectManager
Definition CollisionDetector.hpp:185
virtual double distance(CollisionGroup *group1, CollisionGroup *group2, const DistanceOption &option=DistanceOption(false, 0.0, nullptr), DistanceResult *result=nullptr)=0
Get the minimum signed distance between the Shape pairs where a pair consist of two shapes from each ...
Definition CollisionGroup.hpp:51
Definition CollisionObject.hpp:45
Definition CollisionResult.hpp:52
Helper class to register a object creator function to the Singleton.
Definition Factory.hpp:121
Implementation of the Abstract Factory Pattern.
Definition Factory.hpp:62
Singleton template class.
Definition Singleton.hpp:51
Definition ShapeFrame.hpp:164
::fcl::CollisionObject CollisionObject
Definition BackwardCompatibility.hpp:152
Definition BulletCollisionDetector.cpp:63
This deleter is responsible for deleting CollisionObject and removing it from mCollisionObjectMap whe...
Definition CollisionDetector.hpp:265
void operator()(CollisionObject *object) const
Definition CollisionDetector.cpp:188
ManagerForSharableCollisionObjects * mCollisionObjectManager
Definition CollisionDetector.hpp:266
This deleter is responsible for deleting CollisionObject and removing it from mCollisionObjectMap whe...
Definition CollisionDetector.hpp:232
ManagerForUnsharableCollisionObjects * mCollisionObjectManager
Definition CollisionDetector.hpp:233
void operator()(CollisionObject *object) const
Definition CollisionDetector.cpp:125
Definition CollisionOption.hpp:45
Definition DistanceOption.hpp:45
Definition DistanceResult.hpp:47