DART 6.10.1
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BulletCollisionDetector.hpp
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32
33#ifndef DART_COLLISION_BULLET_BULLETCOLLISIONDETECTOR_HPP_
34#define DART_COLLISION_BULLET_BULLETCOLLISIONDETECTOR_HPP_
35
36// Must be included before any Bullet headers.
37#include "dart/config.hpp"
38
39#include <vector>
40#include <assimp/scene.h>
41#include <btBulletCollisionCommon.h>
45
46namespace dart {
47namespace collision {
48
50{
51public:
53
54 friend class CollisionDetector;
55
56 static std::shared_ptr<BulletCollisionDetector> create();
57
59 ~BulletCollisionDetector() override;
60
61 // Documentation inherited
62 std::shared_ptr<CollisionDetector> cloneWithoutCollisionObjects()
63 const override;
64
65 // Documentation inherited
66 const std::string& getType() const override;
67
69 static const std::string& getStaticType();
70
71 // Documentation inherited
72 std::unique_ptr<CollisionGroup> createCollisionGroup() override;
73
74 // Documentation inherited
75 bool collide(
76 CollisionGroup* group,
77 const CollisionOption& option = CollisionOption(false, 1u, nullptr),
78 CollisionResult* result = nullptr) override;
79
80 // Documentation inherited
81 bool collide(
82 CollisionGroup* group1,
83 CollisionGroup* group2,
84 const CollisionOption& option = CollisionOption(false, 1u, nullptr),
85 CollisionResult* result = nullptr) override;
86
87 // Documentation inherited
88 double distance(
89 CollisionGroup* group,
90 const DistanceOption& option = DistanceOption(false, 0.0, nullptr),
91 DistanceResult* result = nullptr) override;
92
93 // Documentation inherited
94 double distance(
95 CollisionGroup* group1,
96 CollisionGroup* group2,
97 const DistanceOption& option = DistanceOption(false, 0.0, nullptr),
98 DistanceResult* result = nullptr) override;
99
100 // Documentation inherited
101 bool raycast(
102 CollisionGroup* group,
103 const Eigen::Vector3d& from,
104 const Eigen::Vector3d& to,
106 RaycastResult* result = nullptr) override;
107
108protected:
111
112 // Documentation inherited
113 std::unique_ptr<CollisionObject> createCollisionObject(
114 const dynamics::ShapeFrame* shapeFrame) override;
115
116 // Documentation inherited
117 void refreshCollisionObject(CollisionObject* object) override;
118
119 // Documentation inherited
121
122private:
123 std::shared_ptr<BulletCollisionShape> claimBulletCollisionShape(
124 const dynamics::ConstShapePtr& shape);
125
127
128 std::unique_ptr<BulletCollisionShape> createBulletCollisionShape(
129 const dynamics::ConstShapePtr& shape);
130
147
149 struct ShapeInfo final
150 {
152 std::weak_ptr<BulletCollisionShape> mShape;
153
155 std::size_t mLastKnownVersion;
156 };
157
158private:
159 std::map<dynamics::ConstShapePtr, ShapeInfo> mShapeMap;
160
161 std::unique_ptr<BulletCollisionGroup> mGroupForFiltering;
162
164};
165
166} // namespace collision
167} // namespace dart
168
169#endif // DART_COLLISION_BULLET_BULLETCOLLISIONDETECTOR_HPP_
const CollisionOption & option
Collision option of DART.
Definition FCLCollisionDetector.cpp:157
CollisionResult * result
Collision result of DART.
Definition FCLCollisionDetector.cpp:160
This deleter is responsible for deleting BulletCollsionShape objects and removing them from mShapeMap...
Definition BulletCollisionDetector.hpp:135
dynamics::ConstShapePtr mShape
Definition BulletCollisionDetector.hpp:145
void operator()(BulletCollisionShape *shape) const
Definition BulletCollisionDetector.cpp:709
BulletCollisionDetector * mBulletCollisionDetector
Definition BulletCollisionDetector.hpp:143
Definition BulletCollisionDetector.hpp:50
void notifyCollisionObjectDestroying(CollisionObject *object) override
Notify that a CollisionObject is destroying. Do nothing by default.
Definition BulletCollisionDetector.cpp:449
std::shared_ptr< CollisionDetector > cloneWithoutCollisionObjects() const override
Create a clone of this CollisionDetector.
Definition BulletCollisionDetector.cpp:128
bool collide(CollisionGroup *group, const CollisionOption &option=CollisionOption(false, 1u, nullptr), CollisionResult *result=nullptr) override
Perform collision check for a single group.
Definition BulletCollisionDetector.cpp:228
std::unique_ptr< BulletCollisionShape > createBulletCollisionShape(const dynamics::ConstShapePtr &shape)
Definition BulletCollisionDetector.cpp:498
BulletCollisionDetector()
Constructor.
Definition BulletCollisionDetector.cpp:423
const std::string & getType() const override
Return collision detection engine type as a std::string.
Definition BulletCollisionDetector.cpp:134
std::shared_ptr< BulletCollisionShape > claimBulletCollisionShape(const dynamics::ConstShapePtr &shape)
Definition BulletCollisionDetector.cpp:457
static std::shared_ptr< BulletCollisionDetector > create()
Definition BulletCollisionDetector.cpp:114
~BulletCollisionDetector() override
Constructor.
Definition BulletCollisionDetector.cpp:121
void refreshCollisionObject(CollisionObject *object) override
Update the collision geometry of a ShapeFrame.
Definition BulletCollisionDetector.cpp:439
static Registrar< BulletCollisionDetector > mRegistrar
Definition BulletCollisionDetector.hpp:163
void reclaimBulletCollisionShape(const dynamics::ConstShapePtr &shape)
Definition BulletCollisionDetector.cpp:484
std::map< dynamics::ConstShapePtr, ShapeInfo > mShapeMap
Definition BulletCollisionDetector.hpp:159
double distance(CollisionGroup *group, const DistanceOption &option=DistanceOption(false, 0.0, nullptr), DistanceResult *result=nullptr) override
Get the minimum signed distance between the Shape pairs in the given CollisionGroup.
Definition BulletCollisionDetector.cpp:325
static const std::string & getStaticType()
Get collision detector type for this class.
Definition BulletCollisionDetector.cpp:140
std::unique_ptr< CollisionObject > createCollisionObject(const dynamics::ShapeFrame *shapeFrame) override
Create CollisionObject.
Definition BulletCollisionDetector.cpp:429
std::unique_ptr< BulletCollisionGroup > mGroupForFiltering
Definition BulletCollisionDetector.hpp:161
std::unique_ptr< CollisionGroup > createCollisionGroup() override
Create a collision group.
Definition BulletCollisionDetector.cpp:147
bool raycast(CollisionGroup *group, const Eigen::Vector3d &from, const Eigen::Vector3d &to, const RaycastOption &option=RaycastOption(), RaycastResult *result=nullptr) override
Performs raycast to a collision group.
Definition BulletCollisionDetector.cpp:362
Definition CollisionDetector.hpp:58
virtual std::unique_ptr< CollisionGroup > createCollisionGroup()=0
Create a collision group.
Definition CollisionGroup.hpp:53
Definition CollisionObject.hpp:45
Definition CollisionResult.hpp:52
Helper class to register a object creator function to the Singleton.
Definition Factory.hpp:125
Definition ShapeFrame.hpp:192
std::shared_ptr< const Shape > ConstShapePtr
Definition SmartPointer.hpp:81
Definition BulletCollisionDetector.cpp:65
Information for a shape that was generated by this collision detector.
Definition BulletCollisionDetector.hpp:150
std::size_t mLastKnownVersion
The last version of the shape, as known by this collision detector.
Definition BulletCollisionDetector.hpp:155
std::weak_ptr< BulletCollisionShape > mShape
A weak reference to the shape.
Definition BulletCollisionDetector.hpp:152
Definition BulletCollisionShape.hpp:47
Definition CollisionOption.hpp:45
Definition DistanceOption.hpp:45
Definition DistanceResult.hpp:47
Definition RaycastOption.hpp:43
Definition RaycastResult.hpp:63