We need a customized version of the Entity class, because we need to keep track of a Skeleton's uri in order to correctly handle relative file paths.
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#include <urdf_world_parser.hpp>
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| Entity ()=default |
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| Entity (const urdf::Entity &urdfEntity) |
| Copy over a standard urdfEntity. More...
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We need a customized version of the Entity class, because we need to keep track of a Skeleton's uri in order to correctly handle relative file paths.
◆ Entity() [1/2]
dart::utils::urdf_parsing::Entity::Entity |
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default |
◆ Entity() [2/2]
dart::utils::urdf_parsing::Entity::Entity |
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const urdf::Entity & |
urdfEntity | ) |
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Copy over a standard urdfEntity.
◆ model
urdf_shared_ptr<urdf::ModelInterface> dart::utils::urdf_parsing::Entity::model |
◆ origin
urdf::Pose dart::utils::urdf_parsing::Entity::origin |
◆ twist
urdf::Twist dart::utils::urdf_parsing::Entity::twist |
◆ uri